Toontown Test Server Release Notes

October 31, 2008 [sv1.0.36.9.test]
  • Further fixes for crashes which occur when Toons are in transition (teleport, logging, tunnels etc) as day/night cycles.

October 29, 2008 [sv1.0.36.8.test]
  • Fixed several bugs which lead to server instability during day/night transitions.

October 28, 2008 [sv1.0.36.7.test]
  • This is a maintenance release.

October 26, 2008 [sv1.0.36.6.test]
  • This is a maintenance release.

October 21, 2008 [sv1.0.36.5.test]
  • Fixed crash bug which occurs when a player who has not finished downloading all of Toontown clicks on another Toon to bring up the Toon Panel.
  • Fixed crash that happens when a player with the Limited True Friends setting enters a True Friend code without the "TT" prefix.
  • Players playing with the ActiveX client (login via website and not the Launcher) will now be correctly asked for their password when trying to delete a Toon.

October 15, 2008 [sv1.0.36.4.test]
  • This is a maintenance release.

September 24, 2008 [sv1.0.36.3.test]
  • Fixed bug which caused the Maze Game in Bossbot HQ to end even though the clock shows there is time left.
  • The item name for Trolley Bed now fits properly in the Cattlelog.

September 19, 2008 [sv1.0.36.2.test]
  • There are now proper names for the three new items in the Cattlelog.
  • Fixed the missing jellybeans in the flower planting GUI.
  • Fixed server crash due to bug with interior elevators.
  • Fixed crash when a Stomper stomps a toon with one laff.
*** KNOWN ISSUE ***
  • Currently the item name for the Trolley Bed is too long in the Cattlelog. This is a known issue and will be fixed in the next release.

September 15, 2008 [sv1.0.36.1.test]
  • The Toon Council is thrilled to announce the availability of three very special, new Cattlelog items. When your Toon receives the next Cattlelog update they will be available for purchase.


September 10, 2008 [sv1.0.35.18.test]
  • Fixed missing textures in Donald's Dock and Tug of War.
  • Flying Cogs in Toon Escape now have propellers on their heads.

September 07, 2008 [sv1.0.35.17.test]
  • Fixed crash bug which occurs during multiplayer Catch Game. Previously if one Toon exists the remaining Toons would crash out.
  • Fixed bug in Treasure Dive so that the Peanut Butter and Jellyfish is animated once more.
  • Fixed a few client crash bugs in Cog Thief.
  • Fixed bugs and made tweaks to Toon Escape.
*** KNOWN ISSUE ***
  • Currently there are missing textures in Donald's Dock, including the boat and pier pilings. This will be fix in the next release.

August 26, 2008 [sv1.0.35.16.test]
  • Made subtle improvements to Cog Thief's Donald's Dreamland background image.
  • Fixed a rare crash bug in Toon Escape.

August 24, 2008 [sv1.0.35.15.test]
  • Updated Cog Thief with new art for the playing field, themed for each Playground. Please let us know what you think!
  • Fixed a rare crash bug with the Estate Cannon rental.

August 21, 2008 [sv1.0.35.14.test]
  • Further fix for crash bug in Toon Escape.

August 20, 2008 [sv1.0.35.13.test]
  • Fixed a crash bug in Toon Escape.

August 19, 2008 [sv1.0.35.12.test]
  • Fixed bug causing crashes with Sellbot V.P. battle, some Factory/Mint/DA Office floors, using Pink Slips, and Cannon rentals.
  • Made minor improvement to Toon Escape's "look and feel".

August 19, 2008 [sv1.0.35.11.test]
  • Fixed some rare crashes in Toon Escape.

August 16, 2008 [sv1.0.35.10.test]
  • Made slight changes to Cog Thief for better play balance. Please let us know what you think!
  • Fixed rare client crash for Toon Escape.
  • Added more level types to Toon Escape.

August 13, 2008 [sv1.0.35.9.test]
  • Fixed bug which caused screenshots to come out inverted.
  • Fixed various rare crash bugs in Photo Fun.

August 12, 2008 [sv1.0.35.8.test]
  • Fixed graphics issue with Photo Fun which caused the photos Toons took to appear black on some computers.
  • There should now be less of a pause when a photo is taken during Photo Fun.

August 07, 2008 [sv1.0.35.7.test]
  • Fixed crash which occurs when Photo Fun is picked as the Trolley Game.
  • Improved Photo Fun's scoring method so that better pictures will get credit, and also when all Toons are out of film the game will end.
  • Added many look and feel improvements to Toon Escape. Please let us know what you think!
  • Fixed bug which caused graphics weirdness when your Toon gets to the end of a Toon Escape level.
  • Cog Thief now features a new background, bigger/better looking barrels, and a bigger pie for your Toon to throw at the Cogs. Also the "Kaboom" was replaced with "Splat".

August 07, 2008 [sv1.0.35.6.test]
  • Fixed rare Ice Slide crash bug.
  • Fixed rare condition where your Toon would be outside of the tire during Ice Slide.
  • Added reminder message during Ice Slide if a Toon forgets to use the Ctrl key to launch.

August 05, 2008 [sv1.0.35.5.test]
  • Fixed issue which caused the flower planting GUI to display black squares where JellyBeans should be.
  • Fixed bug which caused Toons to unable to leave the Cog HQ after finishing the boss battle.
  • Made a slight visual tweak to the direction arrows in Ice Slide Trolley game.
  • Fixed a crash bug which could occur during MiniGolf.

July 31, 2008 [sv1.0.35.4.test]
  • Chinese Checkers have been removed from Acorn Acres for the time being. Please look forward to its return in the near future!
  • Fixed phantom damage bug/issues happening during C.E.O. battle. Please let us know if you are still encountering this issue.
*** KNOW ISSUE ***
  • Right now if you finish the Toon Escape game you will see a very strange glitch that takes your Toon back to the start of the level. You will still receive the correct amount of rewards for your efforts and should not experience any crashes as a result. This issue will be fixed on the next release.

July 30, 2008 [sv1.0.35.3.test]
  • Checkers has been removed from the board game tables for the time being.
  • Fixed crash which occurs during the Toontorial.
  • In multiplayer Photo Fun, the first Toon that takes the best photo of each pose will receive the credit.
  • Added a progress "map" to Toon Escape Trolley game.
  • Added background music to Cog Thief Trolley game.
  • Added new visual elements in Chinese Checkers to denote that it is "your" turn, and to help identify which player is which color in a multiplayer game.
  • Fixed crash bug during Chinese Checkers when a fourth player joined the game.

July 28, 2008 [sv1.0.35.2.test]
  • Fixed several bugs which had been causing server instability.
  • Added a new board game to the tables at Acorn Acres. Check it out!
  • Fixed bug which caused strange behavior whenever someone won a Chinese Checkers game.
  • Fixed crash bug during multiplayer Toon Escape.
  • Fixed crash which happens if another player abruptly leaves the game during Cog Thief.
  • Fixed graphics issue which caused the Squirt Gun spray to not appear in Toon Escape.
  • Made sure Toon Escape levels in Toontown Central are not too difficult.
  • Altered amount of JellyBeans awarded by the new Trolley Games for better play balance.
  • Added more instructions to the new Trolley Games start sequence.

July 23, 2008 [sv1.0.35.1.test]

The Toon Council is excited to announce the addition of some brand-new Trolley Games for Toons to enjoy!
  • Ice Slide - Slide to the center while avoiding some explosive obstacles.
  • Photo Fun - Become a Toon paparazzo and capture that perfect Toon picture.
  • Toon Escape - Evade the Cogs and race to safety in this side-scrolling adventure.
  • Cog Thief - Protect gag barrels from invading cogs.
Also, Acorn Acres has added some fun elements to the picnic tables which Toons may want to check out!

Please let us know what you think of these new activities! If you find any bugs or issues please let us know via the Report a Bug page!


July 09, 2008 [sv1.0.34.15.test]
  • This is a maintenance release.

July 08, 2008 [sv1.0.34.14.test]
  • Fixed crash bug which could occur during Chief Justice battle's "Jury selection" Cannon game.
  • Additional fix to C.F.O. battle client crash involving the same object (Goon/Safe) being grabbed by multiple crane magnets.

July 02, 2008 [sv1.0.34.13.test]
  • This is a maintenance release.

July 02, 2008 [sv1.0.34.12.test]
  • Fixed crash bug which could occur during a Cog battle involving multiple Toons.
  • Fixed crash which could occur while playing Trolley Games.

June 29, 2008 [sv1.0.34.11.test]
  • Fixed issue with Cogs not making speech sounds before their attacks in battles.
  • Fixed bug which kept Toons from having the correct maximum number of friends.
  • Added new SpeedChat phrase under "SORRY" category, "Sorry, my Friends List is full."
  • Improved "look and feel" of the C.F.O. battle (there should be less occurrence of goons/safes hanging in mid-air or not looking smooth as they are tossed).

June 26, 2008 [sv1.0.34.10.test]
  • Fixed crash bug which occurs if another Toon closes his/her window during the post Trolley game Gag purchase phase where multiple Toons are buying gags.
  • Added stability enhancements to Doodles. Please play with them lots!

June 24, 2008 [sv1.0.34.9.test]

Attention TEST Toons! We are continuing the TEST server only Double Gag Experience event. Please spread the word to other TEST Toons!
  • Fixed crash bug which occurs during the C.F.O. battle when one object is tossed by one magnet and caught by another.
  • Fixed bug which kept new Doodles from appearing in your Estate after purchase.
  • Fixed a few other client crash bugs and improved general server stability.

June 21, 2008 [sv1.0.34.8.test]

Attention TEST Toons! We are running an exclusive TEST server only Double Gag Experience event. Please try starting a new Toon and help us test all aspects of this new build. TEST Toons of the wolrd Unite!
  • Fixed issue with the animations of emote Cattlelog items not looping correctly.
  • Sad Toons can no longer attempt to Fish.
  • Fixed a few server crash bugs.

June 19, 2008 [sv1.0.34.7.test]
  • Fixed glitch which caused the Gardening wheel-barrel to appear in Playgrounds.
  • Fixed bug which made the Lawbot HQ DA's Office puzzle names to not leave the screen.
  • Fixed problem with Fishing piers and Gardening plots acting/triggering incorrectly.
  • Delighted emote sound f/x now has a louder fanfare.

June 18, 2008 [sv1.0.34.6.test]
  • Fixed missing iris on Doodles.
  • Fixed exit crash which occurs if your Toon went sad while using the golf attack during C.E.O. battle.
  • Fixed missing geyser sounds in Acorn Acres.
  • Changed sound f/x for Delighted and Furious emotes.
  • When Toons stop fishing they will now take a step back to help leave the fishing pier without triggering fishing again.
  • Fixed graphics issue with the Ring Game.

June 13, 2008 [sv1.0.34.5.test]
  • Fixed crash which happens when more than one Toon tries to enter a Karting race.
  • Fixed animation glitch when you try to walk as your Toon is using one of the new emotes.
  • Fixed problem with using the new emotes while Toon effects (such as Invisible Toon) are active.
  • Fixed issue some Toons had with their speech bubbles not producing sounds.
  • Emote items in the Cattlelog now have a new sound on/off button.

June 3, 2008 [sv1.0.34.4.test]
  • Fixed crash which could occur you look at the Cattlelog (specifically emote items).
  • Fixed exit crash that happens when you've clicked on the True Friends button to bring up the "Get True Friend Code" panel then exit.
  • Fixed incorrect page flow between the three tabs of the Cattlelog (NEW, BACKORDER, SPECIAL).
  • "Get True Friend Code" button will only generate a code for True Toon Friends now.
  • Fixed crash bug which occurred when you try to make a new friend and the game client warns that you have too many friends.
  • Fixed animation glitch in MiniGolf.
  • Fixed issue where sometimes the background music track will have a "stuck" note when it transitions from one song to another.

May 29, 2008 [sv1.0.34.3.test]
  • Fixed crashes which occur when certain Trolley Games are about to start.
  • Fixed graphics issue in the Catching Game.
  • The Cattlelog Special items page will now properly display "Already Purchased" next to any item right after purchasing. Also, when the Gifting button is enabled, the Special items will become unavailable for purchase.
  • Fixed crash which occurs when Toons try to make a new Toon friend. Clicking on the "New Friend" button on the upper left corner of your Friends' List will bring up a dialog box which includes a Toon's current number of friends.
  • Fixed graphics issue with the Mouse's ears.
  • Fixed bug with the "Surprise" emote which sometimes caused the Toon's eyes to return to normal before the rest of the emote was finished.
  • Changed sound effects for the "Delighted" emote. Please let us know what you think!
  • Fixed crash from using the F2 key inside of the Factory/Mint/DA's Office/Country Club.
  • Fixed crash which occurs during the C.F.O. battle when a Toon throws a goon.
  • Fixed crash during the C.E.O. battle when a Toon goes sad while attacking with the golf ball.

May 26, 2008 [sv1.0.34.2.test]
  • Fixed bug which kept Toons from being able to purchase the new Cattlelog items.
  • Added a new sound on/off button to emote items in the Cattlelog.
  • Fixed problem which caused doors and other objects from working properly.
  • Fixed an exit crash which could occur after having looked at the Cattlelog.
  • Fixed issue with Cogs' health button not changing colors after receiving damage.
  • Fixed MacOSX game client crash on startup.

May 21, 2008 [sv1.0.34.1.test]

The Toon Council is excited to announce that Clarabelle has obtained some new specialty items for her Cattlelog! There are five brand-new acting lessons and three brand-new clothing sets available for purchase by Members within a special section of the Cattlelog, based on account longevity. Also, you can now plant a garden statue of any Toon in your account or any Toon on your Friends List. These new gardening statues are available for purchase to expert gardeners with a Gold Shovel and a minimum of 639 Skill Points. Please check them out and let us know what you think!

Other Changes
  • This release is a new build with lots fixes and changes "under the hood". The Toon Council asks that all TEST Toons try and play thru all of the game's features and explore all the neighborhoods/Cog HQs, in particular please participate in lots of street battles (especially where there are other Toons present).
  • Report bugs or anything else unusual during play via our Report A Bug page.
Test Toons of the World Unite!!


May 2, 2008 [sv1.0.33.7.test]
  • Fixed crash which occurs when you check a Toon's detail via the Toon Detail Panel through your Friends List.
  • Made additional stability enhancements.

May 1, 2008 [sv1.0.33.5.test]
  • Added additional stability enhancements.

April 30, 2008 [sv1.0.33.4.test]
  • Fixed crashes and instability issues.
  • Fixed crash which occurs when Toons watch another Toon ride the Geyser in Acorn Acres.

April 29, 2008 [sv1.0.33.3.test]
  • Fixed multiple crash bugs related to Doodles.
  • Fixed crash which happens during the post-battle dance sequence if you are playing as a Trialer and any gag skill went past the limit a Trial Toon can reach.
  • Fixed issue where all other Toons' nametag fonts look the same (except for your own), even though some Toons are Subscribers and some are Trialers. Now each Toon's nametag font will be properly seen by other Toons.
  • The names of the new nametag fonts have been changed in the Cattlelog.
  • The "Basic Font" (what used to be the one default font) is now available in the Cattlelog for Subscribers who wish to switch back to their original nametag font.

April 26, 2008 [sv1.0.33.2.test]

ATTENTION TEST Toons: Some of your Toons may be temporarily inaccessible, but don't panic!

We are testing some new Toontown Trial account features and some Toontown Test accounts have been temporarily set to a special Trial account status -- If you've had Toons in both the top and bottom-middle slots, then you will have access to both (the middle column) during these tests. If you did not have a Toon in the bottom-middle slot then you will only have access to the top-middle one (1) Toon during these tests.

PLEASE NOTE: The five (5) remaining Toon slots of these accounts will be unaffected and temporarily unavailable during these tests. After a period of time accounts that have been set to the special Trial status will revert to normal and all your Toons will be accessible once more. During this test period all Toons will take turns having their account set to this new Trial status, so don't be surprised if it's your turn!

If your account is in this special Trial one (1) Toon status, you will have:
  • Access to Toontown Central.
  • Access only to Toontown Central ToonTasks.
  • Limited Goofy Speedway access.
  • Access to your Estate.
  • Limited Access to the other Neighborhoods and Cog HQs (you can only participate in street battles).
Test accounts that are in this Trial one (1) Toon status will only remain this way for a short period of time, so please jump right in and play thru all aspects of Toontown. Also, if your account has been made into a Test Trial account and you have an open top-middle slot, please create and play a new Toon.

Be sure to report any issues you encounter via our Report a Problem page! The Toon Council thanks you for your assistance!

Bug fixes in this release
  • Fixed bug which caused Toon names in new fonts to not be seen by other Toons.
  • Fixed bug that caused Toon names to be missing information while in Cog Suit disguise.
  • Fixed missing texture on Seltzer Bottle gag during battles.
  • Fixed rare AI crash which could occur when you teleport to your Estate.
  • Fixed a crash when going from one country club floor to the next.

April 23, 2008 [sv1.0.33.1.test]
  • We have added fonts for purchase in the Cattlelog, so that you can show off your Toontastic names in style! Please check them out and let us know what you think! New fonts will appear with subsequent Cattlelog releases, so watch for them!


March 26, 2008 [sv1.0.32.21.test]
  • Fixed rare client crash in Mole Stomp game.
  • Fixed client crash which occurs during the Banquet Hall sequences when a Toon goes to the conveyor belt for Cog Food or Toonup items. This crash only happens on very crowded/lagged districts.

March 23, 2008 [sv1.0.32.20.test]
  • Fixed crash bug which occurs sometimes when Toons try to teleport to a friend inside Bossbot HQ.
  • Fixed crash that happens when a Toon with a rejected name tries to go back to Type-A-Name to either try another name or pick one from the Pick-A-Name panel.
  • Fixed missing sound f/x in the Toon Memory Game.
  • Toons will now face the "right" direction when they first teleport into a Bossbot HQ Country Club golf game area.

March 17, 2008 [sv1.0.32.19.test]
  • Fixed issue that would cause particularly lagged Toons to look like they are flattened by the C.E.O. even though they actually did hop off the table in time.
  • Made the door leading into the Banquet Hall open wider so Toons would not run "into" it when they enter.
  • Fixed rare client crash which could occur inside Banquet Hall.

March 11, 2008 [sv1.0.32.18.test]
  • Fixed bug which cause the Laff Meter to not be visible during the Banquet Hall "left over diners" battle sequence in C.E.O.
  • Fixed a bug which had a chance of allowing extremely lagged players to register being on a table using the seltzer bottle and at the same time teeing off at the C.E.O.
  • Fixed a bug which caused the words "Maze Race" to stay on screen after teleporting out of the maze.
  • Fixed a crash bug which occurred when one Toon teleports out of the Mole Stomp game while another continued to play.
  • Change text to refer to "kart" instead of "elevator" the dialog window which appears when you try to play the golf games in the Bossbot Country Club without meeting the minimum Laff requirements.
  • Fixed missing flying bat sound in the Jungle Vines Trolley game.
  • Fixed a few C.E.O. related client crash bugs.

March 5, 2008 [sv1.0.32.17.test]
  • Added Toonup items related C.E.O. SpeedChat phrases.
  • Fixed bug where you were not able to see other Toons' rotating the seltzer bottle in C.E.O. battle and moving the magnet cranes in the C.F.O. battle.
  • Fixed graphics bug where your Toon may look like he/she is using a funny grip on the golf club during C.E.O. battle.

March 4, 2008 [sv1.0.32.16.test]
  • Better indicate when you only have 1 Pink Slip left in your inventory.
  • Changed C.E.O.'s behavior such that when he is moving towards a target Toon and the Toon hops off the table, instead of just moving sideways to a new target Toon he will now actually turn to face this new target Toon first before progressing.
  • Fixed an animation bug where sometimes Toons will end up walking around stuck in the golfing animation in C.E.O. battle.
  • Fixed a rare case where the C.E.O.'s golf attack ends up doing double damage.

March 3, 2008 [sv1.0.32.15.test]
  • Minor improvements to look and feel of golf puzzle game at Bossbot HQ Country Club.
  • Time given to complete the maze game in Bossbot HQ will now be appropriate for the difficulty of the maze.
  • Pink Slips are now more powerful! It takes just one to dispatch any level Cog!
  • Added more C.E.O. Banquet Hall related SpeedChat phrases.
  • Fixed bug where if you had clicked on the red "x" cancel button in the OpenChat input box, the next time you type an OpenChat the input box will not appear.
  • Fixed bug where players using Windows 2000 experienced crashes when ever they used the Cattlelog or checked another Toon's details.

February 29, 2008 [sv1.0.32.14.test]
  • Added sound FX for picking up and serving food during Banquet Hall sequence.
  • Added sound FX to seltzer bottle turning and C.E.O. attacks.
  • Added sound FX for when you hit the golf ball during C.E.O. battle.
  • The C.E.O. will now progressively become more challenging as the battle goes on. At the 20 minute mark the C.E.O. will destroy one conveyor belt and do a bit more damage, and at the 30 minute mark he will destroy the remaining conveyor belt and do a lot more damage. Past the 30 minute mark the longer the battle lasts the more damage his attacks will do.

February 27, 2008 [sv1.0.32.13.test]
  • Added sound FX to conveyor belts in Banquet Hall.
  • Added sound FX for when you fire the seltzer bottle and when your squirt hits the C.E.O.
  • Sped up the movements of the C.E.O.
  • C.E.O. now has a good chance of changing his mind if he was charging a Toon on top of a table and his intended target jumps off. He may change direction or perform an attack instead.
  • A Toon with a full Laff Meter can no longer take Toonup food from the conveyor belts.

February 26, 2008 [sv1.0.32.12.test]
  • C.E.O. now does more damage for better play balance.
  • Increased turning speed of seltzer bottles during C.E.O. battle.
  • Fixed bug where the seltzer bottle would keep filling after your Toon gets flattened by the C.E.O.
  • Added a bonus gag reward for clearing all levels of the golf puzzle game in Bossbot HQ.
  • Fixed a bug where if your Toon has a full Friends List and you try to add another friend, you see a dialog window erroneously stating they have a full Friends List.

February 24, 2008 [sv1.0.32.11.test]
  • Changed back to holding down Ctrl key to charge up seltzer bottle during C.E.O. battle. But be careful when trying for a full charge, you could charge up too much and the seltzer bottle will fizzle out causing the charge meter to start from zero again, so pay attention!
  • Added better audio and visual indicator that the golf ball hit the C.E.O.
  • Added dust cloud and sound f/x when C.E.O. is defeated.
  • Added a one second delay and warning sound before C.E.O. performs a "Fore!" area attack.
  • Adjusted C.E.O. even more so he will be less likely to only attack one Toon at a time.
  • Fixed a bug where some seltzer bottles spin too fast in C.E.O. battle.
  • Seltzer squirts will now do twice the damage to to the C.E.O.
  • Fixed bug where a long list of ToonTask SpeedChat phrases would cause the menu to go pass the bottom of the screen.

February 22, 2008 [sv1.0.32.10.test]
  • Fixed bug in C.E.O. battle where the up arrow key would register as a seltzer bottle charge up even when you're not on the table.
  • Added Toonup goodies during C.E.O. battle, now to get a Toonup all you need to do is run to the conveyer belts!
  • Fixed issue with Pink Slip cannon firing animation looking strange on streets around Donald's Dreamland.
  • Tweaked animation sequence for when you enter Bossbot HQ.

February 21, 2008 [sv1.0.32.9.test]
  • Seltzer bottle charge up in C.E.O. battle is now accomplished with just hitting the "Up Arrow" key repeatedly.
  • Added music to C.E.O. battle.
  • Performed more play balancing of C.E.O. battle, specifically the C.E.O. should now be attacking more Toons as opposed to seemingly concentrate on just one until that Toon becomes sad.
  • Fixed bug which may cause your Toon to become stuck after jumping off a table as the C.E.O. charges you.

February 20, 2008 [sv1.0.32.8.test]
  • Added ability for Toons to receive a Toonup during C.E.O. battle: Try hitting them with a golf ball for Laffs!
  • More tweaks to "Firing" a Cog.
  • Fixed several client crashes.
  • Improved conveyer belt texture inside Banquet Hall.
  • Added missing C.E.O. battle SpeedChat phrase, "I'll use the golf tee."

February 16, 2008 [sv1.0.32.7.test]
  • Improved the show around usage of Pink Slips and firing Cogs.
  • During C.E.O. battle, Toons now have to charge up their Seltzer Bottles by using a rapid "up/down" arrow key combo similar to Tug-O-War Trolley Game. Once the desired charge level is reached, use the Ctrl key to fire. The higher the charge, the farther you'll shoot and the more damage you'll do!
  • The C.E.O. will sometimes perform an area attack: "Fore!"
  • Increased the number of Pink Slips awarded for defeating the C.E.O.
  • Toons will now be able to check each other's Laff level during C.E.O. battle.
  • Fixed missing Chief Justice torso.

February 14, 2008 [sv1.0.32.6.test]
  • Adjusted difficulty of C.E.O. battle, please let us know what you think!
  • Fixed camera issue during waiter cog battle at Bossbot HQ Club House.
  • Fixed crash when a Toon exits during the start of the banquet sequence in the C.E.O. battle.
  • Improved auto-capitalization in Type-A-Name.
  • Fixed bug which caused your Toon to get damaged at the start of the Mole Stomp game if another Toon comes in right after it begins (thus restarting it and causing you to fail and lose Laff).
  • Added a "Fire" button to the Gag panel gui during battle. You can use the Pink Slips which you've earned by defeating the C.E.O. to dispatch a deserving Cog!
  • Fixed missing texture on Seltzer Bottle gag model.
*** KNOWN ISSUES ***
  • You may crash when trying to exit the game normally after using the "Fire" button (Pink Slips) in battle.
  • The Chief Justice is without a torso currently, this will be fixed upon the next release.

February 6, 2008 [sv1.0.32.5.test]
  • Added new animations for BossCogs inside the Country Club.
  • Added moving conveyer belt and made the inside of the elevator leading down to C.E.O. battle bigger.
  • The C.E.O. now moves faster!
  • Fixed some crashes.
  • Fixed typo in congratulatory message when you beat the Mole Stomp game.
  • Fixed Bossbot HQ entrance banner not fading out after you enter.
  • Fixed some issues with golf puzzle game, including a crash.

February 1, 2008 [sv1.0.32.4.test]
  • Added Laff limits to Bossbot HQ Country Club golf games.
  • Adjusted difficulty of C.E.O. battle, please let us know what you think!
  • Sped up conveyer belt during banquet sequence of C.E.O. battle.
  • Improved movie segments during C.E.O. battle.
  • Added flashing health meter to the chest of the C.E.O.
  • Increased reward for defeating the C.E.O. at higher difficulty levels.
  • Improved look and feel for Bossbot HQ Country Club golf game areas.
  • When you fail the Maze game you will automatically teleport to the end, but you will still lose Laff points.
  • Fixed entrance sign to Bossbot HQ in MiniGolf area.
  • Fixed bug where Toons had trouble opening their bigger Closets.

January 31, 2008 [sv1.0.32.3.test]
  • The Club House and the C.E.O are ready to take on those who are Toon enough!
  • Fixed issue with Mac Toons being unable to get pass the Pick-A-Toon panel!
  • Fixed problem with OpenChat window not opening upon key press after sending one message.
  • Added more background music to BossbotHQ areas.
  • The correct message will now display if you try to enter the Club House without a full suit.
  • Fixed a few server crash bugs.

January 30, 2008 [sv1.0.32.2.test]
  • Changed difficulty of BossbotHQ games based on the number of Toons playing.
  • Updated BossbotHQ related animations and models.
  • Added new sound f/x for Mole Stomp.
*** KNOWN ISSUES ***
  • We apologize to all our Mac Toons out there! We are still fixing the issue that is preventing you from being able to play. Please be patient! We should have a fix on the next update.
  • Bossbot HQ area name still lingers on screen when you first arrive until you walk thru another door or tunnel.
  • Background music volume may still be too low.

January 29, 2008 [sv1.0.32.1.test]

Attention Test Toons! Bossbot HQ has been found! The Toon Council invites all Test Toons to help investigate Bossbot Headquarters. Toons can reach BBHQ through a new Cog-themed tunnel, which has mysteriously appeared in Chip 'n Dale's Minigolf. Work on your new Cog Suit and battle upgraded Cogs, while the Toon HQ works behind the scenes to unlock access to the "ultra-exclusive" Bossbot Clubhouse.
  • Bossbot HQ is still in beta, please help us make it as fun and challenging as possible by letting us know of any bugs or glitches. We will update the release notes with "Known Issues" so that Test Toons don't report the same bug over and over. Please check this page before submitting a bug report! Toons of the World Unite!
*** KNOWN ISSUES ***
  • When you first enter BossbotHQ there is a glitch where "Bossbot HQ" will be displayed twice on your screen and remain there until you've walked thru another door or tunnel.
  • The background music volume is very low within BossbotHQ. We will fix this in a subsequent release.


December 27, 2007 [sv1.0.31.5.test]
  • Fixed a bug that affected the SpeedChat phrase discard GUI panel. This panel comes up when your Toon has the maximum number of SpeedChat phrases and you either try to buy another phrase or receive one as a gift in your MailBox. The bug would allow you to "click thru" the SC phrase discard panel and click on whatever button that happens to be under it, accidentally bringing up another panel which would cause you to be "stuck".
  • Removed JellyBean combinations for flowers that does not exist but would still be accepted, causing issues with your Garden.

December 20, 2007 [sv1.0.31.4.test]
  • This is a maintenance release.

December 6, 2007 [sv1.0.31.3.test]
  • Fixed rare server crash caused by using one of the new bigger Closets.
  • Fixed problems some Toons have in being able to activate doors or gag barrels.
  • Fixed issue with changing game resolution to 1280x1024.

November 30, 2007 [sv1.0.31.2.test]
  • Fixed rare server crash which could occur when Toons hop on/off interior Elevators.
  • Fixed issue with Vista Launcher which kept players from being able to OpenChat and TrueFriend Chat (generate TrueFriend Codes).

November 29, 2007 [sv1.0.31.1.test]

Toons rejoice!! You will now be able to hold more items in your House and Closet! Here are the details:
  • There will be a 20 item and 25 item Closet available in subsequent Cattlelogs.
  • Your House will now be able to hold a maximum of 45 items (items arranged in your rooms plus items in your Attic). This excludes the wall paper and window scenes in use.
  • Your Mailbox will now be able to hold a backlog of up to 30 items.
  • Your maximum number of Cattlelog SpeedChat phrases is now 25.
Other changes in this release:
  • Fixed a problem which allowed NPC Toons' chat bubbles to be blocked by other Toons' chat bubbles.
  • In Sellbot Factory/Cashbot Mints/Lawbot DA's Office, when a Toon exits an elevator that is not empty, 10 seconds will be added to the countdown timer. This will only occur once per Toon who exits, and subsequent hopping on and off will not reset the timer nor add more time to it, so as to not hold up the elevator from departing. Only when all Toons exit the elevator will the timer be fully reset.


November 25, 2007 [sv1.0.30.20.test]

Attention TEST Toons!

    We have updated our game database subsystem and need your help! Please do lots of Cattlelog shopping and let us know if you enc ounter any problems such as items going missing from your House or Closet. The Toon Council appreciates your valued assistance! Toons of the World Unite!

November 2, 2007 [sv1.0.30.20.test]
  • Fixed a crash causing bug which could occur after you use the Type-A-Name panel during Toon creation.

October 26, 2007 [sv1.0.30.19.test]
  • Changed Type-A-Name panel so that each word's first letter is automatically capitalized.
  • Fixed rare crash bug which could occur if you pick gags off your gag tree.
  • Fixed a very MiniGolf crash bug.

October 12, 2007 [sv1.0.30.18.test]
  • Fixed a crash bug which could occur when playing Treasure Dive trolley game.
  • Changed the number of minigolf idle "time outs" from 3 to 2. This means if you do not take a shot within the allotted time twice in a row you will be removed from the course and back to MiniGolf playground. This is to ensure brisk play for all Toons.
October 5, 2007 [sv1.0.30.17.test]
  • Fixed crashes caused by Mini Golf.
  • Fixed rare crash while playing Jungle Vines trolley game.
  • Fixed crash which could occur if your Toon tried to teleport to someone seated at a Picnic Table in Acorn Acres.
  • Made the hedges which border Acorn Acres look better.

September 29, 2007 [sv1.0.30.16.test]

Attention TEST Toons!

We have implemented an upgrade to TEST Toontown's database system. You should not experience any issues or problems as a result of this change. However, if you notice errors with your Toons (anything missing/incorrect), please let us know via our Report-A-Bug page.


September 17, 2007 [sv1.0.30.16.test]
  • Now when there is a minigolf tie breaker, the winner (by fastest course time) will be declared prior to the showing of the rankings.
  • Fixed crash bugs which could occur during the Toon Slingshot Game and Toon Memory trolley games.
  • Fixed a problem which caused Toons who had just arrived in Acorn Acres to not be able to join other Toons already seated at a picnic table (provided there was space left).
  • Added new MiniGolf related SpeedChat phrase, "Sorry, I'm busy golfing!".
  • Fixed flickering shadow textures under the golf karts. This only applies to players with ATI video cards.

September 17, 2007 [sv1.0.30.15.test]
  • More MiniGolf related crash fixes.
  • Fixed client crash which occurs with Jungle Vines trolley game.
  • Added new MiniGolf tie breaker: In the event of a tie, the Toon who finished the course fastest shall be declared the winner (your times will be shown in your rankings).
  • Added a new MiniGolf related SpeedChat phrase "Good game!", changed grammar in some existing ones.

September 13, 2007 [sv1.0.30.14.test]
  • Added new and improved "Whole In Won" golf hole into MiniGolf.
  • Added additional stability enhancements and crash bug fixes.
  • Added a new minigolf in-game tip which appears if you do not hit the golf ball with enough power.

September 12, 2007 [sv1.0.30.13.test]
  • Fixed bugs which were causing crashes/instability with MiniGolf.
  • Fixed graphics glitch which made Dale's legs "disappear" sometimes.

September 11, 2007 [sv1.0.30.11.test]
  • Added new voices to Chip 'N Dale.
  • Added more new minigolf holes.
  • Changed tunnel colors to be different in the minigolf hole "Second Wind".
  • Made minigolf hole "Tea Off Time" easier by adding a dip around the mouth of the volcano golf hole.
  • Added new text during award sequence for when a random winner is declared between tied minigolf players.
  • Added a "sketch" of the Acorn Acres' area on the Shticker Book map page.
  • Fixed several client and server side crash bugs.
  • Fixed issue some players have with "flying off" Karting tracks and into grey space.

September 8, 2007 [sv1.0.30.10.test]
  • Fixed client crash which occurs when you exit the game right after having played the Treasure Dive trolley game.
  • Removed the moving block at the bottom of the hill in the golf hole "Afternoon Tee 2".
  • Fixed a problem in minigolf which sometimes caused the post hole-sinking celebratory animation to freeze on the spectator Toons' screen.
  • Fixed problem which caused the crowd noise sound f/x to overlap between multiple Toons' turns.
  • Added a "Triple Bogey" score type for sinking the golf ball on the last possible shot of the hole.

September 7, 2007 [sv1.0.30.9.test]
  • Fixed recurring crash bug caused by a Toon exiting game during Mini Golf award sequence.
  • Fixed "Whole In Won" golf hole so your Toon is facing the right direction at the beginning of the hole.
  • Fixed crash bug occurring in multiplayer Mini Golf.
  • Fixed rare instances of crowd noise sound f/x playing when golf ball did not go near the hole.
  • Fixed bug which caused appearances of Toons "sitting" in midair in the Mini Golf playground.
  • Added a subtle sound f/x to Picnic Table items as they appear and disappear.
  • Added 2 new golf holes.
  • Tweaked ball behavior so it interacts with golf course environments more consistently especially in multiplayer matches.

September 5, 2007 [sv1.0.30.8.test]
  • Fixed bug which caused crash during multiplayer Mini Golf.
  • Added speed sound to Chip n Dale, and made a slight change to one of Chip's phrases.
  • Changed formatting of long Playground names in the Shticker Book Map Page for better legibility.
  • Fixed issues with picnic tables in Acorn Acres.
  • Added several new golf holes, removed windmill hole (a new version will be forthcoming).

August 31, 2007 [sv1.0.30.7.test]
  • Tweaked Mini Golf's physics to improve play and "feel".
  • Changed golf hole "Whole In Won" to make it easier.
  • Changed Multiplayer Wins trophy track to Multiplayer Course Completed. Please note this may change your trophy counts, but if you've gotten a Laff boost from winning Cups you will not lose those Laff boosts.
  • Added Mini Golf specific SpeedChat phrases.
  • Outdoor Zone is now officially "Acorn Acres", changed signs accordingly.
  • Improved Picnic Tables' behavior.
  • Fixed bug which caused countdown timer when getting on Golf Kart to freeze if other Toons hopped on another nearby Golf Kart.
  • Fixed bug which caused a hang during golf course if a Toon disconnected after other Toons have sunk their balls.
  • You will now receive a Toonup when you achieve a Mini Golf Cup.

August 29, 2007 [sv1.0.30.6.test]
  • Tweaked the Mini Golf's physics. There should be less collision errors, the ball will stop faster, and on slight inclines it should roll back down less.
  • Fixed game crashes for when you enter golf course and do nothing, or do not swing during a multiplayer golf game.
  • Fixed bug to keep players who log off during a round of golf from receiving any trophies.
  • Made change to keep other Toons from being visible while not taking their turn during multiplayer golf.
  • Fixed other crash causing bugs.

August 25, 2007 [sv1.0.30.5.test]
  • Added background music for the Outdoor and Mini Golf zones as well as in golf courses.
  • Added new sound f/x for the geyser in Outdoor Zone.
  • Fixed a rare bug which crashes the game when your Toon gets on the Golf Kart.
  • Added wake effect when your Toon runs in water in the Outdoor Zone.

August 24, 2007 [sv1.0.30.4.test]
  • Made adjustments to Mini Golf play and sound f/x.
  • Fixed problem with Tug of War arena not having trees nor wooden pylons.
  • The windmill in certain Mini Golf courses will become transparent should it block your view.

August 23, 2007 [sv1.0.30.3.test]
  • Added more holes to Mini Golf, and there are now sound f/x for moving obstacles.
  • Adjusted Mini Golf's physics and improved the "feel".
  • Fixed exit crash which occurs after playing Mini Golf.
  • Fixed crash which happens if a player exits at the beginning of a round of Mini Golf during the "fly over".
  • Fixed bug which caused the Karting SpeedChat menu to appear while inside Mini Golf zone.
  • Fixed floating acorn in Outdoor Zone.
  • Fixed other crash causing bugs.

August 21, 2007 [sv1.0.30.2.test]

Attention Test Toons! Check out the new tunnel in Donald's Dock and see where it leads! We think you will definitely enjoy puttering around in this new area. A nice picnic next to a geyser is par for the course in Toontown, but did someone forget to bring some iced-tee? Be sure to say "hi" to Chip and Dale, and in case you haven't guessed, visit their brand new Mini Golf course!
  • There are 3 courses: Easy, Medium, and Hard (with 3, 6, and 9 holes respectively).
  • Up to 4 Toons can play together on a course.
  • Keep track of your records and achievements in your new Shticker Book Golf page.
      *** KNOWN ISSUES ***
    • Currently if you exit back to Pick-A-Toon screen after you've completed a round of Mini Golf you will crash out. This will be fixed in the next release.
    • The picnic tables currently behave a little weird. Do not be alarmed, this will be fixed in the next release.
    • You may sometimes see a Toon "stuck" in the middle of the golf course in the beginning of a hole during the "fly by", this does not affect game play at all it is only a visual glitch. This will be fixed in the next release.
Other bug fixes:
  • Fixed swimming crash.
  • Fixed "move furniture" crash.
  • Fixed bug which kept Toons from being able to complete Factory and Mints.
  • Fixed bug which caused Goons to be able to hurt you with their lights easier.
  • Fixed bug which caused Jungle Vine's spiders and bats to be extra large.

August 11, 2007 [sv1.0.30.1.test]


Attention TEST Toons!

While this update lacks any visible new features, there are actually many changes beneath the surface which require your dedicated attention. Please play thru all aspects of Toontown and report any issues you encounter via our Report a Problem page! All the residents of Toontown are depending on you! TEST Toons of the World Unite!!

*** KNOWN ISSUES ***
  • There is currently a bug with swimming, and you will crash out if you try. Please refrain from the deep end of any body of water! This will be fixed upon next release.
  • A crash occurs when you click on the Move Furniture button in your House. Please refrain from doing so or you will crash out!

July 7, 2007 [sv1.0.29.11.test]
  • This is a maintenance release.

July 6, 2007 [sv1.0.29.10.test]
  • Your Toon will now fall asleep correctly if left idle while any Karting confirmation dialog box is left open.

June 30, 2007 [sv1.0.29.9.test]
  • Fixed rare client crash bug in the Treasure Dive Trolley game.
  • Adjusted text size so very long names will fit properly in the Toon name generator panel.

June 25, 2007 [sv1.0.29.8.test]
  • Fixed bug which caused crashes when interacting with dialog windows (such as ones that pop up with an "ok" and "cancel" button).
  • Fixed bug which sent multiple Fish Bingo event whispers to players while event is running.

June 22, 2007 [sv1.0.29.7.test]
  • We've added some new SpeedChat phrases! Each Cattlelog update will feature four randomly chosen phrases (out of twelve total) for your shopping pleasure. Enjoy!

June 22, 2007 [sv1.0.29.6.test]
  • This is a maintenance release.

June 20, 2007 [sv1.0.29.5.test]
  • Fixed several rare client crashes which could happen during the Toon Memory Game and the Treasure Dive Trolley Games.
  • Fixed rare crash which could occur if you hang up your telephone in your Estate right when your Toon is about to fall asleep from inactivity.

June 15, 2007 [sv1.0.29.4.test]
  • The new Event Day is back on Saturday.
  • You will now see a Whisper when you login to Toontown letting you know which event is currently running.

June 14, 2007 [sv1.0.29.3.test]
  • Fixed problem with the Fishing Bingo portion of the new event day so that it will start correctly at each specified time. We are running the event today to test the new fix, enjoy!
  • Fixed bug which will keep the JellyBean bank's dialog box from staying around if your Toon falls asleep.

June 9, 2007 [sv1.0.29.2.test]
  • We are testing a new event on Saturdays. Every two hours an event will start and run for the following two hours until 11:59PM Saturday.
    • Fishing Bingo will run at 12:00AM, 6:00AM, 12:00PM, and 6:00PM.
    • Karting Grand Prix will run at 2:00AM, 8:00AM, 2:00PM, and 8:00PM.
    • Trolley Tracks will run at 4:00AM, 10:00AM, 4:00PM, and 10:00PM.
  • Fixed the "End" key to be able to wake your sleeping Toon.

June 7, 2007 [sv1.0.29.1.test]
  • Fixed a few bugs which caused your Toon to not fall asleep while inactive.
  • The behavior of interactive items in game should now be more consistent in regards to falling asleep. If you become inactive and fall asleep while interacting with something, any menus or screens should close and you should see your Toon asleep. Please note that just moving your mouse cursor would not keep you from becoming inactive and fall asleep, you must actively use any menus or panels you've activated (button presses, list scrolling etc) to keep from falling asleep.
  • Fixed crash bugs in the Toon Slingshot and Treasure Dive Trolley Games.

June 1, 2007 [sv1.0.28.9.test]
  • Fixed bug which revealed too many areas in the Shticker Book map for Free Account players.

June 1, 2007 [sv1.0.28.8.test]
  • Fixed bugs which caused crashes in the Treasure Dive, Toon Memory, and Toon Slingshot Trolley Games.
  • Fixed a rare crash which occurs when your Toon uses the phone to call Clarabelle's Cattlelog.

May 30, 2007 [sv1.0.28.7.test]
  • Fixed bug which prevented Goofy Speedway to not appear in the Shticker Book map of new Toons after you've walked there. This only affected Trial players.

May 30, 2007 [sv1.0.28.6.test]
  • Fixed a bug which caused the Member's Features Panel to pop up for a Trial player if you respond to an OpenChat Whisper during a battle.

May 24, 2007 [sv1.0.28.5.test]
  • Fixed bug which caused the blue Chat button to appear too early during the Toontorial.
  • Fixed rare crash which occurs when you pick up your Gardening Kit from your Mailbox.
  • Fixed bug which let Toons who are not True Friends whisper each other via the Friends Panel "Whisper" button during Trial period.

May 23, 2007 [sv1.0.28.4.test]
  • Fixed bug which caused the Goofy Speedway leader board to sometimes rotate scores too quickly.

May 18, 2007 [sv1.0.28.3.test]

ATTENTION TEST Toons: Some of your Toons may be temporarily inaccessible, but don't panic!

We are testing some new Toontown Trial account features and some Toontown Test accounts have been temporarily set to a special Trial account status -- which will only have access to the middle two (2) Toons during these tests.

PLEASE NOTE: The four (4) remaining Toon slots of these accounts will be unaffected and temporarily unavailable during these tests. After a period of time accounts that have been set to the special Trial status will revert to normal and all your Toons will be accessible once more. During this test period all Toons will take turns having their account set to this new Trial status, so don't be surprised if it's your turn!

If your account is in this special Trial two (2) Toon status, you will have:

- Access only to Toontown Central.
- Access only to Toontown Central Toontasks.
- Limited Goofy Speedway access.
- Access to your Estate.
- Limited Access to the Cattlelog (you can only purchase clothing items).

Test accounts that are in this Trial two (2) Toon status will only remain this way for a short period of time, so please jump right in and play thru all aspects of Toontown Central. Also, if your account has been made into a Test Trial account and you have an open middle slot, please create and play a new Toon.

Be sure to report any issues you encounter by pressing the Report a Bug button on your Launcher or via our Report a Problem page! The Toon Council thanks you for your assistance!


May 12, 2007 [sv1.0.28.2.test]
  • This is a maintenance release.

May 9, 2007 [sv1.0.28.1.test]


Attention TEST Toons!

While this update lacks any visible new features, there are actually many changes beneath the surface which require your dedicated attention. Please play thru all aspects of Toontown and report any issues you encounter via our Report a Problem page! All the residents of Toontown are depending on you! TEST Toons of the World Unite!!
  • Fixed several Battle related crash bugs.
  • Fixed a crash bug in the Treasure Dive Trolley game.
  • Fixed a crash bug which occurs during the Gag purchase tutorial a Toon plays a Trolley game for the first time and it happened to be the Toon Slingshot game.
  • Fixed a rare crash which occurs when you try to purchase gifts thru the Cattlelog.
  • Fixed the "auto-scrolling list" bug again (really this time!)
  • Changed all text that referred to Secret Friends or Secret Friend Code to True Friends or True Friends Codes.

April 20, 2007 [sv1.0.27.5.test]
  • Fixed a rare crash bug when you play Jungle Vines.

April 14, 2007 [sv1.0.27.4.test]
  • Made an improvement to the Gifting subsystem. When you first call Clarabelle you will see the "Buy Gifts" button grey'ed out and it will show "Trying...", this is a way for us to check to make sure Gifting is working properly before you make any purchases. If for some reason Gifting is not working properly the "Buy Gifts" button will stay grey'ed out and you will not be able to buy gifts during that time. If you ever encounter this please submit a bug via the "Report A Bug" button on your Launcher!
  • Added some fixes to rare game client crashes in the Treasure Dive and Toon Slingshot Trolley games.
  • Fixed a rare crash bug which occurs during your post Cog battle victory dance.

April 11, 2007 [sv1.0.27.3.test]
  • Made adjustments to Laff limits to CogHQ elevators, new limits as follows:
    • Sellbot HQ: Side Elevator - 31
    • Cashbot HQ: Dollar Mint Elevator - 66
    • Cashbot HQ: Bullion Mint Elevator - 71
  • Fixed rare crash bugs in Jungle Vines game and Toon Memory Game.
  • Adjusted elevator timer some more.
  • In the C.F.O. battle, the magnetic crane will no longer be able to catch safes or goons in mid-air when dropped, they have to hit the ground before they can be picked up again.

April 10, 2007 [sv1.0.27.2.test]
  • Added elevator related SpeedChat phrases.
  • Adjusted the elevator countdown timer upward for better visibility.

April 7, 2007 [sv1.0.27.1.test]

Please spend some time at each Cog HQ to help us test new elevator features!

Once a Toon boards a Cog HQ elevator, they can Hop off only once. If the Toon Hops off an elevator they must wait until it leaves or empties of all Toons before boarding again. Also, a minimum* Laff point requirement has been added to eachCog HQ elevator as follows:
    Sellbot HQ
  • Front Elevator - None
  • Side Elevator - 41
    Cashbot HQ
  • Coin Mint Elevator - None
  • Dollar Mint Elevator - 71
  • Bullion Mint Elevator . 76
    Lawbot HQ
  • Office Elevator A . None
  • Office Elevator B - 81
  • Office Elevator C - 86
  • Office Elevator D - 96
*Laff point levels subject to change.

April 4, 2007 [sv1.0.26.12.test]
  • This is a maintenance release.

April 3, 2007 [sv1.0.26.11.test]
  • This is a maintenance release.

April 1, 2007 [sv1.0.26.10.test]
  • Added some fixes to the Treasure Dive for enhanced stability.
  • Made other misc. stability improvements.

March 30, 2007 [sv1.0.26.9.test]
  • This release adds more stability to the new Trolley Games.

March 28, 2007 [sv1.0.26.8.test]
  • Fixed a bug that could cause your Toon to look like they are swinging on aninvisible vine in the Jungle Vines game.
  • Trolley Tracks will no longer occur daily.

March 27, 2007 [sv1.0.26.7.test]
  • A further fix to a bug that causes animations to not play after landing in Toon Slingshot.
  • Fixed more incorrectly positioned interior signs.

March 24, 2007 [sv1.0.26.6.test]
  • Trolley Holiday has now been changed to Trolley Tracks. This will be reflected when the start/end message is sent via Whisper.
  • In the Treasure Dive, picking up the treasure chest and putting it into theship has been made easier.
  • Fixed incorrect positioning of indoor signs inside theater type buildings.
  • During Trolley Tracks, if all Toons left the game save for a new Toon with the Ride a Trolley Toon Task, the Gag purchasing tutorial will play after this Toon reaches the end and is sent to the Gag Shop.

March 23, 2007 [sv1.0.26.5.test]
  • Made changes to the text panel at the end of a Trolley Tracks round for better legibility.
  • Fixed bug in the Jungle Vines game where your Toon sometimes did not pick up the banana even though it looks like you should have.
  • You will now receive partial credit for getting thru the Jungle Vines game,and it will now reward more Jellybeans in the harder Playgrounds.
  • Fixed a bug that caused Windows98/ME users to not be able to play.
  • Further refinement to a bug fix which caused download/patching issues.

March 22, 2007 [sv1.0.26.4.test]
  • Fixed bug that caused some train tracks in the Trolley Tracks game to not appear correctly.
  • If all other Toons left in the middle of the Trolley Tracks game, upon reaching your Trolley destination you will be informed via a text panel that you will be taken to the Gag purchasing panel.
  • Fixed bug that caused some players to have game download/patching issues.
  • Fixed bug which made your Toon hard to move forward in the Treasure Dive game.

March 21, 2007 [sv1.0.26.3.test]
  • Fixed a bug that caused Gag barrels to give the wrong Gag compared to what is labeled on the barrel.
  • The official names of the new Trolley Games are: Trolley Tracks (during theTrolley Holiday), Jungle Vines, Treasure Dive, Toon Memory Game, and Toon Slingshot. All in game text have been changed to reflect this.
  • Fixed graphics issue with the umbrellas in the Toon Slingshot game. They should now have an alternating white/colored pattern to them.
  • Fixed a crash in the Jungle Vines game which occurs if you jump off the first vine without moving up or down.
  • If all other Toons disconnect mid-game during Trolley Tracks, the last remaining Toon will be sent to the Gag purchasing panel to either continue playing Trolley Games alone, purchase Gags, or exit back to the Playground.
  • One (1) Jellybean will be awarded to each player at the end of Trolley Tracks if no one reached their secret goal.
  • Fixed a bug that may cause Pies to be invisible during Sellbot V.P. battle.
  • Made several stability improvements to Toon Slingshot game.
  • Fixed bug that sometimes caused long lists to scroll up or down on their own after you click on the arrow buttons only once.

March 16, 2007 [sv1.0.26.1.test]

*** PLEASE NOTE ***

The new update is currently not available for our Mac Toons. We sincerely apologize and appreciate your understanding and patience. We are working as fast as we can to make the Mac client for this update available upon next release.



March 3, 2007 [sv1.0.25.14.test]
  • Attention TEST Toons!! The winner of the last Toon Species Election has arrived in Toontown! Let's give a Toontastic welcome to our newest friends the Pigs!

February 25, 2007 [sv1.0.25.13.test]
  • Fixed a crash causing bug having to do with Whispering a Player/DXD Friend after he/she has logged off.
  • Further tweaks to the behavior of Player/Toon Friends panels when you interact with friends within Toontown or between Toontown and DXD.

February 23, 2007 [sv1.0.25.12.test]
  • Made some tweaks to the Players Friend panel.
  • Made the font smaller for the Toon name on top of the Whisper OpenChat box so long Toon names won't crowd into the typed text.

February 22, 2007 [sv1.0.25.11.test]
  • Made changes so that Player Friends panel will correctly indicate the location of a Player Friend who's going on/offline.
  • Made changes so that the appropriate dialog box opens when you respond to a SOS from a Player Friend who has logged off after asking for help.

February 21, 2007 [sv1.0.25.10.test]
  • The Friends button on the Toontown Friends Panel will be grey'ed out for Player/DXD only Friends. To become Toontown Friends with someone you are already Player/DXD Friends with, you must be nearby each other and click on the onscreen name.
  • The bug where Player/DXD Friends were not listed in the Toon SOS Friends list has been fixed.
  • Fixed a problem which caused SpeedChat emotes to not properly display in DXD chat window.
  • Fixed a crash which occurred when you click on a Whisper chat bubble from someone who'd just logged off.
  • Fixed some text formatting issues in the Toon/Player Detail Panel.

February 18, 2007 [sv1.0.25.9.test]
  • Toontown True Friend Codes have been updated to include the "TT" prefix (e.g. TT a3b c4d). All unredeemed True Friend Codes will no longer work, new codes must be generated to make Toontown True Friends. Account level DXD True Friend Codes are not affected by this update.
  • The "GoTo" button on the Friends Panel now works correctly between Toons who are only DXD account level True Friends but not Toontown Friends.
*** KNOWN ISSUES***
  • The "Friends" button still does not work between Toons who are only DXD account level True Friends. We are working on the fix and will release it as soon as we can, thank you for your patience!

February 16, 2007 [sv1.0.25.8.test]

Attention Test Toons! We have revised the release notes for sv1.0.25.7.test to include more information regarding the new Disney XD experience. Please read it carefully as it will help you take advantage of the new features available and better manage your new DXD account.

New bug fixes:
  • You will now be able to click on a Whisper bubble to bring up a chat box and reply to the Whisper's sender.
  • In the Player Friend detail panel, the correct location of "Offline" will now be displayed for Player Friends who are not logged into any Disney products.
*** KNOWN ISSUES***
  • Currently, if two Toons are only Player Friends (True Friend token exchanged in DXD) and not Toon Friends, the GoTo and Friends buttons on the Friends Panel will not work correctly. We are working on a fix and it will be part of the next release.

February 15, 2007 [sv1.0.25.7.test]

Attention Test Toons over age 13! We need you to go above and beyond, and help us test using your TEST Toontown account and chat in the new Disney XD on Disney.com!

Here's what we need you to do:
  • Log into play.test.toontown.com and verify your account name and password. It is possible that you may be prompted to choose a new account name. If so, please go ahead and complete that process. Do not start playing Toontown yet!
  • Go to Disney XD on Disney.com and log in using your Toontown TEST account name and password and create a D-Name.
  • Set your chat permissions in DXD to allow True Friends (was Secret Friends)through the .Open Chat . With Unlimited True Friends. option under the Communication Preferences Tab in your DXD Account Manager.
  • Create and exchange DXD True Friend Codes (was Secret Friends) with people you know who have also created a D-Name. You'll then be able to Chat with your True Friends no matter where either of you are in the Disney.com network, including from within Toontown.
  • Log into Toontown and chat with your new D-Name friends.
For more details about D-Names, DXD, and chat permissions please visit:

http://home.disney.go.com/guestservices/faqs#community8


Once you have some True Friends, we want you to check out the new Friends List features.
  • Friends listed in green are SpeedChat friends, and those listed in blue areTrue Friends (was Secret Friends) who you can chat openly with. This color scheme better matches the colors of the OpenChat and SpeedChat buttons.
  • Player Friends will be highlighted in BOLD when they are logged into Toontown.
The Friends List also has new tabs:
  • Online Toon Friends - This list only your Toontown friends who are currently online, by Toon name.
  • All Toon Friends - This lists all of your Toontown friends, by Toon name.
  • Online Player Friends . This list only your Disney.com account friends who are currently online, by D-Name.
  • All Player Friends . This lists all of your Disney.com account friends, by D-Name.
  • Each Friends List tab now sorts alphabetically within each color group.
Please try out the new features and let us know what you think! Be sure to report any bugs via our Report a Bug page!


February 8, 2007 [sv1.0.25.5.test]
  • Improved Friends List sorting.

February 4, 2007 [sv1.0.25.4.test]
  • Fixed whispering crash bug.

February 3, 2007 [sv1.0.25.3.test]
  • Fixed crash bug which occurs when one purchase gifts for friends from the Ca ttlelog.
  • Fixed crash bug which sometimes occur when your Toon attempts to retrieve yo ur deliveries from the Mailbox.

February 1, 2007 [sv1.0.25.2.test]
  • Attention Test Toons! When you log in to play.test.toontown.com, it is possible that you may be prompted to choose a new account name. If so, please go ahead and complete that process.

*** Known Issues ***
  • The game currently crashes when you attempt to purchase gifts for friends from the Cattlelog. Please refrain from doing so!

January 25, 2007 [sv1.0.25.2.test]
  • This is a maintenance release.

January 23, 2007 [sv1.0.25.1.test]
  • This is a maintenance release.


January 17, 2007 [sv1.0.24.24.test]
  • This is a maintenance release.

January 16, 2007 [sv1.0.24.23.test]
  • This is a maintenance release.

January 8, 2007 [sv1.0.24.21.test]
  • This is a maintenance release.

January 7, 2007 [sv1.0.24.20.test]
  • Fixed a bug that caused the Grand Touring trophy to not be awarded if one or more of the races used were from a Grand Prix. Note the trophy would had been awarded after completing the next non-Grand Prix race.

December 29, 2006 [sv1.0.24.19.test]
  • Added several fixes to stabilize Toontown and stop the periodic crashes.
  • Fixed bug which kept a sound effect from playing when your Toon goes up in s hovel skill level.

December 18, 2006 [sv1.0.24.18.test]
  • This is a maintenance release.

December 15, 2006 [sv1.0.24.17.test]
  • Fixed a problem with Estate Gardening where you'd receive a congratulatory message every time you harvested an eight bean flower.

December 13, 2006 [sv1.0.24.16.test]
  • This is a maintenance release.

December 4, 2006 [sv1.0.24.15.test.v2]
  • A new browser plug-in is available for installation. Please login through the Toontown TEST main website for automatic download and install. This fixes a problem with proper Mac OSX version detection.
*** KNOWN ISSUE ***
  • For those who login to Toontown via the website "PLAY" button, please make sure to close your Launcher application after you've exited your game before logging into the other Toontown (ie. leaving TEST to go play LIVE).

November 30, 2006 [sv1.0.24.15.test]
  • This is a maintenance release to enhance game stability.

November 29, 2006 [sv1.0.24.14.test]
  • Fixed a bug which would cause an exit crash if you tried to return your Doodle at the Doodle Shop, cancel, then exit the game.
  • A new Launcher is available for installation. Please login through the Toontown TEST main website for automatic download and install. This new Launcher will fix a problem with the creation of the Logs folder which Toontown requires to run properly.

November 28, 2006 [sv1.0.24.13.test.v4]
  • Fixed a problem having to do with going to your Estate and teleporting back to the playground which could lead to game instability and increased latency.
  • A new browser plug-in is available for installation. Please login through the Toontown TEST main website for automatic download and install. This new plug-in will now properly minimize the web browser when you re-enter Toontown using the "Play" button on the Toontown webpage after exiting.

November 27, 2006 [sv1.0.24.13.test.v3]

There is a new Launcher and new browser plug-in for installation. Please login through the Toontown TEST main website for automatic download and install.
  • Fixed a problem with the Launcher where the game installation music would continue after it had finished installing.
  • Fixed a bug that caused you to not be able to re-enter Toontown via the "Play" button on the "Thanks for Playing" exit page after you've exited Toontown.

November 23, 2006 [sv1.0.24.13.test]
  • Fixed a bug that allowed Cogs to still engage you in a battle after you've clicked on the "Exit Toontown" button in your Shticker Book.
  • After you exit Toontown your web browser will now be brought to the foreground and display the appropriate exit page.

November 22, 2006 [sv1.0.24.12.test]
  • Fixed a bug that caused crashes.
  • There is a new plug-in and Launcher that will require logging in through Toontown TEST's main page in order to download. They contain bug fixes and improvements pertaining to game client patching, logging, and error handling.

November 21, 2006 [sv1.0.24.11.test]
  • Made some changes to enhance game stability.
  • The "Player's Guide" button on the Launcher will now correctly display the Player's Guide page in your web browser.

November 17, 2006 [sv1.0.24.10.test.v2]
  • A new plug-in has been released so next time you login through the Toontown webpage you will have to install it and restart Safari before the Launcher will start.

November 17, 2006 [sv1.0.24.10.test]
  • This release contains some behind-the-scenes fixes.
  • A new Launcher will download prior to Toontown starting. The "Report a Bug" button should now take you to the correct bug reporting page. It will also now recognize a few standard error/exit codes, and if necessary, take you automatically to appropriate pages once your Toontown game client has exited.

November 15, 2006 [sv1.0.24.9.test]
  • The Launcher application should now have the "Flippy" icon once again, while Toontown itself received a new icon on the Dock.
  • Fixed an issue PowerPC Mac users were having with downloading and patching Toontown.
  • Made some changes to the way the plug-in download behaves. Please note you will have to restart your browser and navigate back to the Toontown Test homepage after the new plug-in is installed in order to launch the game properly.

November 14, 2006 [sv1.0.24.8.test.v2]
  • The Launcher application received a new Dock icon.
  • The "Report a Bug" button replaces the "Top Toons" button in the Launcher.
*** KNOWN ISSUES ***
  • You may need to reload your browser when the plug-in finishes downloading in order to successfully download the new Launcher. Also make sure your old Launcher is not running during the update.
  • The new "Report a Bug" button in the Launcher currently generates a page meant for PC users. This will be fixed in the next release.

November 13, 2006 [sv1.0.24.8.test]
  • Fixed a bug that caused problems with purchasing gags if you had any Level 7 gags in your inventory.
November 10, 2006 [sv1.0.24.7.test]
  • Made changes to gags so that Level 7 gags no longer count toward the maximum number you can have.
  • Fixed an exit crash which could occur if your Toon had put on the Cog Suit disguise prior to exiting.
  • Mac Only: Fixed music problems when running on PowerPC Macs.
*** KNOWN ISSUE ***

Mac Only: You may experience problems downloading the update or viewing the new release notes in the Launcher due to a caching problem. Refreshing your browser should clear these issues. We are working to fix this problem.

November 9, 2006 [sv1.0.24.5.test]

*** KNOWN ISSUE ***

Mac Only: The Toontown Launcher application might not correctly display progress of the game download via the Seltzer Bottle animation. Please be sure to let the download finish and Toontown will launch automatically. We are working to fix this issue.

November 8, 2006 [sv1.0.24.4.test]
  • Fixed a crash that occurs if your Toon had defeated any Goons while in the CashbotHQ Mints, SellbotHQ Factory, or during the C.F.O. battle.
  • Fixed missing sound FX for the train during the C.F.O. battle victory sequence.
  • Fixed a problem with Clarabelle's button appearing over an open Cog panel.
  • Fixed issues with resizing fullscreen windows.
  • Fixed a crash that could occur when two Toons fight two Cogs, one uses a TNT trap and the other uses nothing during the first round, and then one uses the Train trap while the other uses the Presentation lure during the second round.
  • Fixed a problem that causes Cogs already in a battle to "shuffle" around as if the battle just started if a Toon joins in while the Cogs are attacking the first Toon.
  • Mac Only: The Report a Problem page should now automatically come up with your current log file attached should you crash out of Toontown.
*** KNOWN ISSUE ***

Currently, if you look at your Doodle thru the Doodle panel, finish the C.F.O. battle, or finish the Chief Justice battle, and then exit Toontown you may crash instead of returning to the Pick-A-Toon screen. We are working to fix this issue.

November 1, 2006 [sv1.0.24.1.test]

Attention Test Toons! Let's give a big enToonsiastic welcome to Mac users as we invite them to join our cause against the Cogs!

While there are no new features, this release of Toontown TEST is fundamentally different and will require you Test Toons to be on the lookout for loose nuts and bolts (and the occasional Cog wrench) around Toontown.� Please let us know if you experience any crashes or see anything that's just plain weird by filling out a bug report.
  • Made the hardest parts of the Tug of War Trolley game easier.
  • Fixed an incorrect camera angle for the Opera sound gag.
  • Fixed problem with long text stepping over their word bubbles in the Cattlelog.
  • Fixed a rare bug that caused the reward movie sequence for level 7 gags to not play correctly.
  • Fixed a rare crash that occurs for the Catching Game.
  • The Reward movie will no longer play if all Quests have been completed.
  • Tweaked and improved the timing of sound FX and camera movements for the High Dive gag and all Sound gags.
October 23, 2006 [sv1.0.23.9.test]
  • Fixed a bug that causes your view to point at the sky when your Toon summons a Doodle in battle.
  • Added a stability fix for the Opera Sound Gag.
October 19, 2006 [sv1.0.23.8.test]
  • Made general stability improvements.
October 17, 2006 [sv1.0.23.7.test]
  • Fixed a bug that causes Horse, Dog, and Bear Toons to appear to hover over the ladder with the High Dive Gag.
  • Added stability enhancements for the Bugle Sound Gag.
  • Fixed a bug that causes a Cog to be invisible during the Squirt Gag.
  • Improved the wording of the fanfare message when your Toon earns the top Gag.
  • Fixed a bug in the new Trap Gag where the train track appears to be going in the wrong direction and the train disappears.
October 17, 2006 [sv1.0.23.6.test]
  • Attention testers! Please pay close attention to the reward sequence after the battles to be sure you're seeing the correct information about Toontask progress and Gag experience. We've recently added fixes to the reward sequences.
  • Added grammar fixes for Gardening.
  • Fixed a graphics bug that might cause Cog parts to continue to be visible after the Cog explodes.
October 14, 2006 [sv1.0.23.5.test]
  • Fixed another game crash caused by looking in another Toon's closet.
  • Fixed issue with the security goon's spotlight beam looking funny.
  • Refined the look of the Toon detail panel to better accommodate the new Gags.
  • Improved the Wedding Cake's sound fx.
October 13, 2006 [sv1.0.23.4.test]
  • Fixed a bug where your Toon throws Wedding Cakes instead of Jury Summons in the Lawbot Chief Justice battle.
  • Fixed a bug that allows your Toon to dump the highest level Gags at the Gag Shop after finishing a Trolley Game.
  • Corrected an issue with overflowing experience on Gag Tracks where your Toon has the highest level Gags.
  • Added new sound effects for the new Gags.
  • Corrected formatting in the Toon Detail Panel so the names are centered.
October 12, 2006 [sv1.0.23.3.test]
  • Fixed a crash that happens when your Toon uses a Trap Gag.
  • Fixed a crash that happens when viewing another Toon's closet.
  • Fixed a bug that causes the game to lock up when your Toon purchases Gags after a Trolley Game.
*** KNOWN ISSUE ***

It's normal to not be able to purchase the highest level of Gags from the Gag Shop. However, Toons are still able to delete them there. This will be fixed in a future release.

July 28, 2008 [sv1.0.35.2.test]
  • Fixed several bugs which had been causing server instability.
  • Added a new board game to the tables at Acorn Acres. Check it out!
  • Fixed bug which caused strange behavior whenever someone won a Chinese Checkers game.
  • Fixed crash bug during multiplayer Toon Escape.
  • Fixed crash which happens if another player abruptly leaves the game during Cog Thief.
  • Fixed graphics issue which caused the Squirt Gun spray to not appear in Toon Escape.
  • Made sure Toon Escape levels in Toontown Central are not too difficult.
  • Altered amount of JellyBeans awarded by the new Trolley Games for better play balance.
  • Added more instructions to the new Trolley Games start sequence.

October 11, 2006 [sv1.0.23.2.test]
  • Fixed a typo with Tree names.
  • Fixed a crash caused by entering an area where a rake trap has been placed.
  • Fixed a crash caused by SOS Toons that use a Sound Gag.
  • Fixed a bug with the High Dive Gag that caused it to only Toon Up the Toon who used it, and also increased the amount of Toon Up it gives.
  • Corrected issues with Toons and their Gag inventory levels after receiving new Gags.
  • Fixed an issue where the Traintrack is still appearing while your Toon uses a Lure Gag and another Cog joins the battle.
  • Known Issues: We're aware of a crash caused by purchasing Gags after playing a Trolley Game. Please avoid purchasing Gags after a Trolley Game to avoid this crash. Also, Traps Gags will also cause a crash, so please avoid using them until our next release. These issues will will be fixed shortly!
October 9, 2006 [sv1.0.23.1.test]
  • Attention Test Toons: We have added some new Gags at the end of each Gag Track. Check them out!
  • Please note that the current sound effects for all the new Gags are not final, they will be updated in subsequent releases.