 |
 |
Check out the latest Video Insider as we show you a bit of what goes on behind-the-scenes at the VR Studio. (that is, when we're not raiding the vending machines) Watch how the artists, designers, programmers, and technical staff each contribute to the final game product, including character modeling, environment design, weaponry systems, and more. You'll also catch an exclusive look at some early gameplay footage, as well as the cutting-edge technology used by the developers. |
 |
From scurvy deckhands to cutthroat pirate captains, get to know some of the game's development team. Click here to have a look at their bios and check back soon to meet other members of this motley crew. |
 |
Pirates of the Caribbean Online is no half-baked attempt led by newbie game developers. For over 2 years, the team has painstakingly built this highly unique MMO. (move over elves and wizards) As the launch date approaches, we'll give you some additional insight into this process directly from those making the game. Captain Back Stench (aka Mike Goslin, head of the VR Studio) kicks off the first entry into the Developer Diary. Read up on any dirt he has to dish and check back for more as the weeks wear on. |
 |
Ahoy ye mangy seadogs! From the sound of your emails, we may have a mutiny on the horizon. To answer most of your questions: No, we won't tell you the release date...at least not yet. Yer' worthy of a piece of the prize though, so we've responded to a few of your emails -- a true pirate would never surrender all his booty! Revel in our first Q&A session and keep the questions coming! |
|
|
 |
|
 |