
Check out our other featured employees:
Jordan, Concept Artist
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David, Character Technical Director
The Junction Point team members bring many years of experience and tons of talent to a project that inspires creativity and imagination. I knew that I would be challenged on a daily basis, but also that I would have practically unlimited resources to turn to while problem solving. Warren Spector is synonymous with fun and quality in the world of video games. Beautiful Austin doesn't hurt, either!
As a Character Technical Director, my primary task is to prepare computer-generated characters for animation, much in the same way a puppeteer would work with a puppet. I also contribute to character pipeline and workflow management and tools. I make sure that the tools and characters the animators work with are efficient and suitable for their needs.
Junction Point is great at fostering creativity and ingenuity, and our team members listen to ideas with open ears. I have had the opportunity to bring some of my own ideas to life through our game. I have been able to mold individual character personalities, functions, and behaviors.
In my spare time, I love everything about photography. I'm also an avid video gamer, and have been known to occasionally throw out a funky tune with my bass guitar.
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