This group designs, develops, and implements the core infrastructure and systems on which Feature Animation's production processes are built. Using principally UNIX as the operating system, teams of systems integration, network design, and software development engineers research and integrate leading-edge technologies to architect systems supporting a diverse range of graphics and production-management applications. The scale of data and meta-data involved puts Feature Animation very much in the "large installation" class, and our engineers are building systems across multiple sites in the United States and Europe.
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