Jack Brooks
Senior Manager, Software
Walt Disney Feature Animation
Jack Brooks graduated with a degree in Aeronautical Engineering from Renselaar Polytechnic Institute in upstate New York. He soon discovered that aeronautical R&D confined the scope of his skills in computer graphics to minute areas of the aircraft. To expand his horizons, Jack joined Raytheon's Submarine Signal Division in Newport, Rhode Island. He began designing tracking algorithms for submarine sonar systems and working in software development and implementation of algorithms.
Jack's work evolved into visualizing data from command and control and sonar systems, modeling sound waves as they moved through the refractions and curves of the ocean for submarine navigators, a project incorporating math, science, human engineering and psychology.
Through that pursuit, Jack created GUI concepts for a wide range of command control systems for all branches of the military. He moved into architecting large software systems on UNIX platforms, leading, in his last few years, multiple projects with two million lines of original software.
Jack came to Walt Disney Feature Animation in 1998 to help develop more integrated software systems and to move away from independent utilities. As Senior Software Manager, Jack was charged with devising a system of software components to form an integrated production pipeline responsive to the extraordinary challenges and demands of filmmaking at the world's foremost entertainment studio.
About his experience at Feature Animation, Jack observes "There aren't a lot of places like Disney. This place knows what it wants to be and has the willpower and resources to do it. What has struck me is how the tradition of quality ripples through the entire company. Expectations are high here. In this environment, we are always looking to take what we can do farther, there's always room to grow. There are new challenges every day and an ongoing need for people who thrive on the challenge to excel."
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