<level>
	<mode>group</mode>
	<bubbles>5</bubbles>
	<goal>30</goal>
	<lilypads>3</lilypads>
	<modifiers>
		<slow_rate>0.65</slow_rate>
		<slow_time>5</slow_time>
	</modifiers>
	<fishes>
		<spawn_percentage>1.0</spawn_percentage>
		<spawn_time>4</spawn_time>
		<group_spawn_time>4</group_spawn_time>
		<min_group>3</min_group>
		<max_group>4</max_group>
		<single_chance>0.05</single_chance>
		<group_chance>0.8</group_chance>
		<stream_chance>0.15</stream_chance>
		<stream_buffer_time>0.2</stream_buffer_time>
		<stream_min>5</stream_min>
		<stream_max>7</stream_max>
		<fish id="0" asset="Fish0" jump="fishTransitionBlue" swim="fishSwimBlue" chance="0.35">
			<max_x_speed>5</max_x_speed>
			<min_x_speed>3</min_x_speed>
			<max_y_speed>13</max_y_speed>
			<min_y_speed>12</min_y_speed>
			<gravity>0.5</gravity>
			<score>10</score>
		</fish>
		<fish id="1" asset="Fish1" jump="fishTransitionOrange" swim="fishSwimOrange" chance="0.3">
			<max_x_speed>5</max_x_speed>
			<min_x_speed>3</min_x_speed>
			<max_y_speed>15</max_y_speed>
			<min_y_speed>14</min_y_speed>
			<gravity>0.5</gravity>
			<score>10</score>
		</fish>
		<fish id="2" asset="Fish2" jump="fishTransitionYellow" swim="fishSwimYellow" chance="0.35">
			<max_x_speed>5</max_x_speed>
			<min_x_speed>4</min_x_speed>
			<max_y_speed>17</max_y_speed>
			<min_y_speed>16</min_y_speed>
			<gravity>0.5</gravity>
			<score>10</score>
		</fish>
	</fishes>
	<power_ups>
		<spawn_percentage>0.30</spawn_percentage>
		<spawn_time>5</spawn_time>
		<type id="1" chance="0.7" quantity="3">
			<y_speed>-2</y_speed>
			<x_speed>0</x_speed>
			<gravity>0</gravity>
			<score>10</score>
		</type>
		<type id="2" chance="0.3" quantity="1">
			<y_speed>-2</y_speed>
			<x_speed>0</x_speed>
			<gravity>0</gravity>
			<score>10</score>
		</type>
	</power_ups>
	<rock>
		<after_miss_percentage>0</after_miss_percentage>
		<spawn_percentage>0.80</spawn_percentage>
		<spawn_time>2</spawn_time>
		<y_speed>-1</y_speed>
		<x_speed>0</x_speed>
		<gravity>0.3</gravity>
	</rock>
</level>