<!--AUTOGENERATED THROUGH PYSCRIPTS FROM QUEST DOCS-->
<data>
	<copy>
		<accept_0>Thanks a bunch! I'm off to get a walnut bin. We'll use it to mix up a big batch of Shell Mend!</accept_0>
		<accept_1>Why don't you go see Silvermist? She's watching Old Shellback while he waits for the Shell Mend. </accept_1>
		<decline_0>That's okay, I guess. Maybe Rosetta can give me a hand instead. Flap with ya later!</decline_0>
		<reward_0_0>I hope you like it!</reward_0_0>
		<reward_1_0>I hope you like it!</reward_1_0>
		<step0_finishedResponse_15500_0>Go see Silvermist. Her grotto is through Dewdrop Vale!</step0_finishedResponse_15500_0>
		<step0_finishedResponse_15503_0>Fly with you, raindrop. Are you here to help with Old Shellback? You are? Ripple-rific!</step0_finishedResponse_15503_0>
		<step0_finishedResponse_prompt_15500>Where am I going?</step0_finishedResponse_prompt_15500>
		<step0_finishedResponse_prompt_15503>I'm here to see Silvermist!</step0_finishedResponse_prompt_15503>
		<step0_goal>Fly to Silvermist's Grotto! You can get there from Dewdrop Vale.</step0_goal>
		<step0_intro_0>Hey, #NAME#! Where are you?</step0_intro_0>
		<step0_intro_1>Oh! There you are, flying right in front of me! Jumping jackrabbits, I've been so busy I can't see straight.</step0_intro_1>
		<step0_intro_2>I've got an injured turtle on my hands. It's Old Shellback. Poor guy slipped off a rock and cracked his shell. Will you help me fix him up?</step0_intro_2>
		<step0_summary>Fawn needs to repair Old Shellback's shell. Help her by visiting Silvermist!</step0_summary>
		<step1_finishedResponse_15503_0>Splashtacular, #NAME#!</step1_finishedResponse_15503_0>
		<step1_finishedResponse_15503_1>Hey, Old Shellback -- want a snack? Wow, look at him gobble that Meadow Grass down! I guess he was hungrier than I thought.</step1_finishedResponse_15503_1>
		<step1_finishedResponse_prompt_15503>I have Meadow Grass for Old Shellback!</step1_finishedResponse_prompt_15503>
		<step1_goal>Gather 10 Meadow Grass and bring them to Silvermist's Grotto in Dewdrop Vale.</step1_goal>
		<step1_intro_0>Can you maybe go get some Meadow Grass? Old Shellback looks hungry. I bet a snack will make him feel better while we wait for Fawn.</step1_intro_0>
		<step1_summary>Fawn needs to repair Old Shellback's shell. Help out by gathering Meadow Grass!</step1_summary>
		<step1_unfinishedResponse_15503_0>Gather Meadow Grass. Try looking in the summer meadows!</step1_unfinishedResponse_15503_0>
		<step1_unfinishedResponse_prompt_15503>What am I looking for?</step1_unfinishedResponse_prompt_15503>
		<step2_finishedResponse_15500_0>Sorry for the delay, chickadee. Making Shell Mend is a little more complicated than I thought.</step2_finishedResponse_15500_0>
		<step2_finishedResponse_15503_0>Go visit Fawn. Her hideout is through Maple Tree Hill!</step2_finishedResponse_15503_0>
		<step2_finishedResponse_prompt_15500>I'm here to see Fawn!</step2_finishedResponse_prompt_15500>
		<step2_finishedResponse_prompt_15503>Where am I going?</step2_finishedResponse_prompt_15503>
		<step2_goal>Fly to Fawn's Hideout! You can get there from Maple Tree Hill.</step2_goal>
		<step2_intro_0>I don't know what's keeping Fawn. Will you fly to her hideout and see if she's there making the Shell Mend?</step2_intro_0>
		<step2_summary>Fawn needs to repair Old Shellback's shell. Help out by flying to her hideout!</step2_summary>
		<step3_finishedResponse_15500_0>Thanks, chickadee! Now I need corn kernels. Let's go get some by playing Harvest Hustle!</step3_finishedResponse_15500_0>
		<step3_finishedResponse_prompt_15500>I have Dandelion Fluff for Fawn!</step3_finishedResponse_prompt_15500>
		<step3_goal>Gather 15 Dandelion Fluff and bring them to Fawn's Hideout in Maple Tree Hill.</step3_goal>
		<step3_intro_0>Can you help out and get me some Dandelion Fluff?</step3_intro_0>
		<step3_summary>Fawn needs to repair Old Shellback's shell. Help by gathering Dandelion Fluff!</step3_summary>
		<step3_unfinishedResponse_15500_0>I need Dandelion Fluff. Try looking in the autumn meadows!</step3_unfinishedResponse_15500_0>
		<step3_unfinishedResponse_prompt_15500>What am I looking for?</step3_unfinishedResponse_prompt_15500>
		<step4_finishedResponse_15500_0>Flitterific, #NAME#! While you sorted the critter chow, I collected corn kernels for the Shell Mend!</step4_finishedResponse_15500_0>
		<step4_finishedResponse_prompt_15500>I played Harvest Hustle with Fawn!</step4_finishedResponse_prompt_15500>
		<step4_goal>Fly to Pumpkin Patch. Earn 10,000 points playing Harvest Hustle. Return to Fawn's Hideout in Maple Tree Hill when you are done!</step4_goal>
		<step4_intro_0>I'll meet you there. The entrance is in Pumpkin Patch!</step4_intro_0>
		<step4_summary>Fawn needs to repair Old Shellback's shell. Help by playing Harvest Hustle!</step4_summary>
		<step4_unfinishedResponse_15500_0>We're gonna play Harvest Hustle. The entrance is in Pumpkin Patch!</step4_unfinishedResponse_15500_0>
		<step4_unfinishedResponse_prompt_15500>What should I do?</step4_unfinishedResponse_prompt_15500>
		<step5_finishedResponse_15500_0>These Lily Petals are perfect! I think we're ready!</step5_finishedResponse_15500_0>
		<step5_finishedResponse_prompt_15500>I have Lily Petals for Fawn!</step5_finishedResponse_prompt_15500>
		<step5_goal>Gather 5 Lily Petals and bring them to Fawn's Hideout in Maple Tree Hill.</step5_goal>
		<step5_intro_0>While I grind the corn kernels and shred the Dandelion Fluff, can you get me a bunch of Lily Petals? They make great bandages.</step5_intro_0>
		<step5_summary>Fawn needs to repair Old Shellback's shell. Help by gathering Lily Petals!</step5_summary>
		<step5_unfinishedResponse_15500_0>Gather Lily Petals. You can usually find them in the summer meadows!</step5_unfinishedResponse_15500_0>
		<step5_unfinishedResponse_prompt_15500>What am I getting?</step5_unfinishedResponse_prompt_15500>
		<step6_finishedResponse_15500_0>Critterific! It's MIXING TIME!</step6_finishedResponse_15500_0>
		<step6_finishedResponse_15500_1>Wow, this stuff is thick! But that's good, it's supposed to be thick!</step6_finishedResponse_15500_1>
		<step6_finishedResponse_prompt_15500>I have Snowflakes for Fawn!</step6_finishedResponse_prompt_15500>
		<step6_goal>Gather 22 Snowflakes and bring them to Fawn's Hideout in Maple Tree Hill.</step6_goal>
		<step6_intro_0>Oops! Wait! Snowflakes! How could I forget?</step6_intro_0>
		<step6_intro_1>We need melted Snowflakes so we can mix up the other Shell Mend ingredients. Can you flit out and gather some Snowflakes?</step6_intro_1>
		<step6_summary>Fawn needs to repair Old Shellback's shell. Help by gathering Snowflakes!</step6_summary>
		<step6_unfinishedResponse_15500_0>Gather Snowflakes in the winter meadows!</step6_unfinishedResponse_15500_0>
		<step6_unfinishedResponse_prompt_15500>What am I looking for?</step6_unfinishedResponse_prompt_15500>
		<step7_finishedResponse_15500_0>Oh, Old Shellback is gonna love this! Instead of a bandaged shell, he'll be the most styling turtle in the stream!</step7_finishedResponse_15500_0>
		<step7_finishedResponse_15500_1>I'll fly straight over to Silvermist with this and the Shell Mend. We'll have Old Shellback swimming again in no time!</step7_finishedResponse_15500_1>
		<step7_finishedResponse_15500_2>Thanks so much, #NAME#. You're an amazing friend. Here's a little something for ya!</step7_finishedResponse_15500_2>
		<step7_finishedResponse_prompt_15500>I tailored something for Old Shellback!</step7_finishedResponse_prompt_15500>
		<step7_goal>Fly to Mendy's Tailoring Nook in Maple Tree Hill. Use Practice Tailoring to make any belt or sash using any color dye. Return to Fawn's Hideout in Maple Tree Hill when you are done!</step7_goal>
		<step7_intro_0>It's ready! But I need one last thing. See, Old Shellback is a sensitive guy. He's gonna be embarrassed swimming around with a patched shell.</step7_intro_0>
		<step7_intro_1>But what if we make him something to cover it up, like a belt or sash? Go visit Mendy's Tailoring Nook and make one for him. You pick the color!</step7_intro_1>
		<step7_summary>You helped Fawn make Shell Mend to repair Old Shellback's shell. Now help cover the old turtle's patch by making any belt or sash for him at Mendy's Tailoring Nook!</step7_summary>
		<step7_unfinishedResponse_15500_0>Go to Mendy's Tailoring Nook in Maple Tree Hill. Use Practice Tailoring to make any kind of belt or sash. You can use any color dye you like!</step7_unfinishedResponse_15500_0>
		<step7_unfinishedResponse_prompt_15500>What should I do?</step7_unfinishedResponse_prompt_15500>
		<title>A Crack in the Old Shell</title>
	</copy>
	<storyBoards>
		<storyBoard id="step0_intro">
			<line npcFacePlayer="1" >step0_intro_0</line>
			<line expressionId="1" >step0_intro_1</line>
			<line expressionId="2" npcX="315" npcY="254" >step0_intro_2</line>
		</storyBoard>
		<storyBoard id="accept">
			<line npcEmoteId="12" expressionId="1" >accept_0</line>
			<line expressionId="0" >accept_1</line>
		</storyBoard>
		<storyBoard id="decline">
			<line expressionId="2" >decline_0</line>
		</storyBoard>
		<storyBoard id="step0_finishedResponse_15500">
			<line expressionId="0" >step0_finishedResponse_15500_0</line>
		</storyBoard>
		<storyBoard id="step0_finishedResponse_15503">
			<line expressionId="0" >step0_finishedResponse_15503_0</line>
		</storyBoard>
		<storyBoard id="step1_intro">
			<line expressionId="1" >step1_intro_0</line>
		</storyBoard>
		<storyBoard id="step1_unfinishedResponse_15503">
			<line expressionId="0" >step1_unfinishedResponse_15503_0</line>
		</storyBoard>
		<storyBoard id="step1_finishedResponse_15503">
			<line expressionId="1" >step1_finishedResponse_15503_0</line>
			<line npcX="-200" npcY="254" >step1_finishedResponse_15503_1</line>
		</storyBoard>
		<storyBoard id="step2_intro">
			<line expressionId="1" npcX="339" npcY="254" >step2_intro_0</line>
		</storyBoard>
		<storyBoard id="step2_finishedResponse_15503">
			<line >step2_finishedResponse_15503_0</line>
		</storyBoard>
		<storyBoard id="step2_finishedResponse_15500">
			<line npcEmoteId="8" expressionId="2" >step2_finishedResponse_15500_0</line>
		</storyBoard>
		<storyBoard id="step3_intro">
			<line expressionId="0" >step3_intro_0</line>
		</storyBoard>
		<storyBoard id="step3_unfinishedResponse_15500">
			<line expressionId="0" >step3_unfinishedResponse_15500_0</line>
		</storyBoard>
		<storyBoard id="step3_finishedResponse_15500">
			<line expressionId="1" >step3_finishedResponse_15500_0</line>
		</storyBoard>
		<storyBoard id="step4_intro">
			<line expressionId="0" >step4_intro_0</line>
		</storyBoard>
		<storyBoard id="step4_unfinishedResponse_15500">
			<line expressionId="0" >step4_unfinishedResponse_15500_0</line>
		</storyBoard>
		<storyBoard id="step4_finishedResponse_15500">
			<line expressionId="1" >step4_finishedResponse_15500_0</line>
		</storyBoard>
		<storyBoard id="step5_intro">
			<line expressionId="0" >step5_intro_0</line>
		</storyBoard>
		<storyBoard id="step5_unfinishedResponse_15500">
			<line expressionId="0" >step5_unfinishedResponse_15500_0</line>
		</storyBoard>
		<storyBoard id="step5_finishedResponse_15500">
			<line expressionId="1" >step5_finishedResponse_15500_0</line>
		</storyBoard>
		<storyBoard id="step6_intro">
			<line expressionId="0" >step6_intro_0</line>
			<line expressionId="0" >step6_intro_1</line>
		</storyBoard>
		<storyBoard id="step6_unfinishedResponse_15500">
			<line expressionId="0" >step6_unfinishedResponse_15500_0</line>
		</storyBoard>
		<storyBoard id="step6_finishedResponse_15500">
			<line expressionId="1" >step6_finishedResponse_15500_0</line>
			<line npcX="-200" npcY="254" >step6_finishedResponse_15500_1</line>
		</storyBoard>
		<storyBoard id="step7_intro">
			<line expressionId="0" npcX="339" npcY="254" >step7_intro_0</line>
			<line expressionId="0" >step7_intro_1</line>
		</storyBoard>
		<storyBoard id="step7_unfinishedResponse_15500">
			<line expressionId="0" >step7_unfinishedResponse_15500_0</line>
		</storyBoard>
		<storyBoard id="step7_finishedResponse_15500">
			<line expressionId="1" >step7_finishedResponse_15500_0</line>
			<line expressionId="1" >step7_finishedResponse_15500_1</line>
			<line npcEmoteId="0" expressionId="1" >step7_finishedResponse_15500_2</line>
		</storyBoard>
		<storyBoard id="reward_0">
			<line expressionId="1" >reward_0_0</line>
		</storyBoard>
		<storyBoard id="reward_1">
			<line expressionId="1" >reward_1_0</line>
		</storyBoard>
	</storyBoards>
</data>