<!--AUTOGENERATED THROUGH PYSCRIPTS FROM QUEST DOCS-->
<data>
	<copy>
		<accept_0>Good for you, cloud gazer! Now go find a really interesting cloud! Have a parent give you a hand with this one, okay?</accept_0>
		<decline_0>Not today? I guess there isn't a cloud in the sky!</decline_0>
		<reward_0_0>Hey, I think I saw a cloud that looks just like you! Hee hee!</reward_0_0>
		<step0_correct_15505_0>That's fantastic! It must have looked pretty interesting. Hey, if you want to, draw a picture of what you saw and send it in!</step0_correct_15505_0>
		<step0_finishedResponse_15505_0>So did you find a really cool cloud?</step0_finishedResponse_15505_0>
		<step0_finishedResponse_15505_0_choice_0>You know it!</step0_finishedResponse_15505_0_choice_0>
		<step0_finishedResponse_15505_0_choice_1>Not yet. </step0_finishedResponse_15505_0_choice_1>
		<step0_finishedResponse_prompt_15505>I'm looking for Kit. </step0_finishedResponse_prompt_15505>
		<step0_goal>Find a cloud that looks like something interesting.</step0_goal>
		<step0_incorrect_15505_0>Keep looking, okay? After all, clouds change their shape as fast as the wind blows -- literally!</step0_incorrect_15505_0>
		<step0_intro_0>I love to sit back, relax, and stare up at the fluffy clouds. Sometimes clouds look like animals.</step0_intro_0>
		<step0_intro_1>One time I saw a cloud that looked just like the Pixie Dust Tree! Do you ever see shapes in the clouds?</step0_intro_1>
		<step0_intro_2>Quest idea! When you leave Pixie Hollow today, go find a cloud that looks like something. It can look like an animal, a Fairy, an orange -- anything!</step0_intro_2>
		<step0_summary>Kit wants you to find a cloud that looks like something interesting.</step0_summary>
		<step0_unfinishedResponse_15505_0>Find a cloud that looks like something interesting. Take a parent with you on this quest, okay?</step0_unfinishedResponse_15505_0>
		<step0_unfinishedResponse_prompt_15505>What was I doing again?</step0_unfinishedResponse_prompt_15505>
		<title>Fluffly Cloud Shapes</title>
	</copy>
	<storyBoards>
		<storyBoard id="step0_intro">
			<line expressionId="0" npcX="439" npcY="254" playerX="999" playerY="254" >step0_intro_0</line>
			<line npcX="439" npcY="254" playerX="999" playerY="254" >step0_intro_1</line>
			<line npcX="439" npcY="254" playerX="999" playerY="254" >step0_intro_2</line>
		</storyBoard>
		<storyBoard id="accept">
			<line npcX="439" npcY="254" playerX="999" playerY="254" >accept_0</line>
		</storyBoard>
		<storyBoard id="decline">
			<line npcX="439" npcY="254" playerX="999" playerY="254" >decline_0</line>
		</storyBoard>
		<storyBoard id="step0_unfinishedResponse_15505">
			<line expressionId="0" npcX="439" npcY="254" playerX="999" playerY="254" >step0_unfinishedResponse_15505_0</line>
		</storyBoard>
		<storyBoard id="step0_finishedResponse_15505">
			<line npcX="439" npcY="254" playerX="999" playerY="254" >step0_finishedResponse_15505_0</line>
		</storyBoard>
		<storyBoard id="step0_correct_15505">
			<line expressionId="1" npcX="439" npcY="254" playerX="999" playerY="254" >step0_correct_15505_0</line>
		</storyBoard>
		<storyBoard id="step0_incorrect_15505">
			<line npcX="439" npcY="254" playerX="999" playerY="254" >step0_incorrect_15505_0</line>
		</storyBoard>
		<storyBoard id="reward_0">
			<line npcX="439" npcY="254" playerX="999" playerY="254" >reward_0_0</line>
		</storyBoard>
	</storyBoards>
</data>