<!--AUTOGENERATED THROUGH PYSCRIPTS FROM QUEST DOCS-->
<data>
	<copy>
		<accept_0>Great! Make sure to wish for something special!</accept_0>
		<decline_0>No? Well, it's a big thing to wish on a star. You have to make just the right wish! When you're ready, I'm sure a star will be up there twinkling for you!</decline_0>
		<reward_0_0>I'm glad you got to make a wish! And remember -- wishing stars are always there!</reward_0_0>
		<step0_correct_15505_0>Oh, good! I hope your wish comes true!</step0_correct_15505_0>
		<step0_finishedResponse_15505_0>So, did you make a wish on star? </step0_finishedResponse_15505_0>
		<step0_finishedResponse_15505_0_choice_0>Yes I did!</step0_finishedResponse_15505_0_choice_0>
		<step0_finishedResponse_15505_0_choice_1>Not yet. </step0_finishedResponse_15505_0_choice_1>
		<step0_finishedResponse_prompt_15505>I'm looking for Kit. </step0_finishedResponse_prompt_15505>
		<step0_goal>Make a wish on the next star you see. </step0_goal>
		<step0_incorrect_15505_0>Well, don't worry. The stars are in the sky every night. Come back and tell me when you've made your wish, okay?</step0_incorrect_15505_0>
		<step0_intro_0>I love to make wishes, don't you? I think the best wishes are made on wishing stars.</step0_intro_0>
		<step0_intro_1> In Pixie Hollow, we like to wish on the Second Star of course. But on the mainland, you can wish on different kinds of stars...</step0_intro_1>
		<step0_intro_2>...the first star you see at night, or a shooting star, or the brightest star in the sky. In fact, I'm pretty sure the next star you see will be a wishing star!</step0_intro_2>
		<step0_intro_3>Next time you see a star, you should make a wish on it. Will you do that? </step0_intro_3>
		<step0_summary>Kit wants you to make a wish on a star. </step0_summary>
		<step0_unfinishedResponse_15505_0>Make a wish on the next star you see. </step0_unfinishedResponse_15505_0>
		<step0_unfinishedResponse_prompt_15505>What was I doing again?</step0_unfinishedResponse_prompt_15505>
		<title>Wishing Star</title>
	</copy>
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		<storyBoard id="reward_0">
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