<level>
	<mode>random</mode>
	<bubbles>10</bubbles>
	<goal>1</goal>
	<lilypads>3</lilypads>
	<modifiers>
		<slow_rate>0.65</slow_rate>
		<slow_time>5</slow_time>
	</modifiers>
	<fishes>
		<spawn_percentage>1</spawn_percentage>
		<spawn_time>5</spawn_time>
		<group_spawn_time>10</group_spawn_time>
		<min_group>1</min_group>
		<max_group>1</max_group>
		<single_chance>1</single_chance>
		<group_chance>0</group_chance>
		<stream_chance>0</stream_chance>
		<stream_buffer_time>0.2</stream_buffer_time>
		<stream_min>0</stream_min>
		<stream_max>0</stream_max>
		<fish id="0" asset="Fish1" jump="fishTransitionOrange" swim="fishSwimOrange" chance="0.9">
			<max_x_speed>5</max_x_speed>
			<min_x_speed>3</min_x_speed>
			<max_y_speed>15</max_y_speed>
			<min_y_speed>14</min_y_speed>
			<gravity>0.5</gravity>
			<score>10</score>
		</fish>
	</fishes>
	<power_ups>
		<spawn_percentage>0</spawn_percentage>
		<spawn_time>3</spawn_time>
	</power_ups>
	<rock>
		<spawn_percentage>0</spawn_percentage>
		<spawn_time>5</spawn_time>
		<y_speed>-1</y_speed>
		<x_speed>0</x_speed>
		<gravity>0.3</gravity>
	</rock>
</level>