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<!--Format:
n  => name of the sprite
x  => sprite x pos in texture
y  => sprite y pos in texture
w  => sprite width (may be trimmed)
h  => sprite height (may be trimmed)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
-->
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    <sprite n="slimeAnimation_frame_01.png" x="113" y="280" w="67" h="63" oX="37" oY="44" oW="181" oH="145"/>
    <sprite n="slimeAnimation_frame_02.png" x="0" y="280" w="113" h="101" oX="22" oY="27" oW="181" oH="145"/>
    <sprite n="slimeAnimation_frame_03.png" x="0" y="143" w="149" h="137" oX="8" oY="8" oW="181" oH="145"/>
    <sprite n="slimeAnimation_frame_04.png" x="0" y="0" w="181" h="143" oX="0" oY="0" oW="181" oH="145"/>
</TextureAtlas>
