<?xml version="1.0" encoding="UTF-8"?>
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<!--Format:
n  => name of the sprite
x  => sprite x pos in texture
y  => sprite y pos in texture
w  => sprite width (may be trimmed)
h  => sprite height (may be trimmed)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
-->
<TextureAtlas imagePath="canon_shot.png" width="128" height="128">
    <sprite n="canon_09.png" x="2" y="80" w="60" h="26" oX="16" oY="27" oW="108" oH="80"/>
    <sprite n="canon_10.png" x="2" y="2" w="90" h="22" oX="14" oY="29" oW="108" oH="80"/>
    <sprite n="canon_11.png" x="2" y="26" w="82" h="24" oX="14" oY="27" oW="108" oH="80"/>
    <sprite n="canon_12.png" x="2" y="52" w="72" h="26" oX="15" oY="26" oW="108" oH="80"/>
</TextureAtlas>
