sounds.swf Movie Report ------------------------ Metadata -------- Bytes Value ----- ----- 1290 Adobe Flash CS4 Professional 2010-09-01T13:55:43+02:00 2011-01-26T11:03:12+01:00 2011-01-26T11:03:12+01:00 application/x-shockwave-flash xmp.iid:D8B487303329E011B569DE2C2C07E056 xmp.did:D8B487303329E011B569DE2C2C07E056 xmp.did:0BD3174FC5B5DF11A891F16B2FEEE007 xmp.iid:D71CFB4DADD2DF119CBFF598D6C8D93A xmp.did:D71CFB4DADD2DF119CBFF598D6C8D93A xmp.did:0BD3174FC5B5DF11A891F16B2FEEE007 Frame # Frame Bytes Total Bytes Scene ------- ----------- ----------- ---------------- 1 927186 927186 Scene 1 (AS 3.0 Classes Export Frame) Scene Shape Bytes Text Bytes ActionScript Bytes ------------------------- ----------- ---------- ------------------ Scene 1 0 0 5456 ActionScript Bytes Location ------------------ -------- 5456 Scene 1:Frame 1 Event Sounds: 22KHz Mono 3 bit ADPCM Sound name Bytes Format ----------------------- --------- ---------- Wood_Hit.wav 3909 11KHz Mono 3 bit ADPCM Wood_Break.wav 12129 11KHz Mono 3 bit ADPCM wasp_lazer.wav 4041 11KHz Mono 3 bit ADPCM Thor_Lightning1.wav 19161 11KHz Mono 3 bit ADPCM Thor_Lightning_Hit.wav 2502 11KHz Mono 3 bit ADPCM Thor_Launch.wav 880 11KHz Mono 3 bit ADPCM Stone_Hit.wav 3261 11KHz Mono 3 bit ADPCM Stone_Break.wav 14077 11KHz Mono 3 bit ADPCM Rubber_Hit.wav 1962 11KHz Mono 3 bit ADPCM Rubber_Break.wav 1528 11KHz Mono 3 bit ADPCM music_menus.wav 131185 22KHz Mono 56 kbps MP3 music_levelcomplete.wav 38885 22KHz Mono 56 kbps MP3 music_ingame.wav 129365 22KHz Mono 56 kbps MP3 Metal_Hit.wav 4125 11KHz Mono 3 bit ADPCM Metal_Break.wav 9966 11KHz Mono 3 bit ADPCM Lightningrod_Hit.wav 3477 11KHz Mono 3 bit ADPCM Lightningrod_Break.wav 10074 11KHz Mono 3 bit ADPCM Lightningrod_Activated.wav 23920 11KHz Mono 3 bit ADPCM Ironman_Beam.mp3 7191 11KHz Mono 16 kbps MP3 HydraAgent_Hit02.wav 2502 11KHz Mono 3 bit ADPCM HydraAgent_Hit01.wav 1854 11KHz Mono 3 bit ADPCM HydraAgent_Die.wav 6290 11KHz Mono 3 bit ADPCM Hulk_SmashImpact.wav 12779 11KHz Mono 3 bit ADPCM Hulk_Smash.wav 8020 11KHz Mono 3 bit ADPCM Hulk_Launch.wav 11049 11KHz Mono 3 bit ADPCM Hero_Ground_Hit.wav 1096 11KHz Mono 3 bit ADPCM Henchman_Robot_Hit.wav 2286 11KHz Mono 3 bit ADPCM Henchman_Robot_Die.wav 2826 11KHz Mono 3 bit ADPCM heli.wav 41550 11KHz Mono 3 bit ADPCM hawk_eye_arrow.wav 2550 11KHz Mono 3 bit ADPCM GUI_Mouseover.wav 2070 11KHz Mono 3 bit ADPCM GUI_Error.wav 1420 11KHz Mono 3 bit ADPCM GUI_Click.wav 664 11KHz Mono 3 bit ADPCM Glass_Hit.wav 6506 11KHz Mono 3 bit ADPCM Glass_Break 8452 11KHz Mono 3 bit ADPCM female_launch.wav 1814 11KHz Mono 3 bit ADPCM Enemy_Explosion.wav 11481 11KHz Mono 3 bit ADPCM Electricity_Loop.wav 4883 11KHz Mono 3 bit ADPCM CptAmerica_Charge.wav 6506 11KHz Mono 3 bit ADPCM Cannon_Stop.wav 6398 11KHz Mono 3 bit ADPCM Cannon_Start.wav 19809 11KHz Mono 3 bit ADPCM Cannon_Fire.wav 18186 11KHz Mono 3 bit ADPCM Boss_Generic_Hit2.wav 1096 11KHz Mono 3 bit ADPCM Boss_Generic_Hit.wav 1312 11KHz Mono 3 bit ADPCM Boss_Generic_Die.wav 1312 11KHz Mono 3 bit ADPCM black_panther_hit_2.wav 2351 11KHz Mono 3 bit ADPCM black_panther_hit_1.wav 2351 11KHz Mono 3 bit ADPCM Barrel_Hit.wav 10722 11KHz Mono 3 bit ADPCM Barrel_Explode.wav 4017 11KHz Mono 3 bit ADPCM Ambient_Windy 274471 22KHz Mono 32 kbps MP3 Abomination_Hit.wav 3585 11KHz Mono 3 bit ADPCM Abomination_Die.wav 15700 11KHz Mono 3 bit ADPCM