<?xml version="1.0" encoding="UTF-8"?>
<config>		
	<assets>
		
		<!-- Categorize assets based on section names -->
		<section id="preloader" base="assets">
			<asset id="main" src="main.swf" />
		</section>
		<section id="main" base="assets">
			<asset id="section.game" src="game.swf" />
		</section>
		<section id="game" base="assets">
			<asset id="level.1.img.1" src="images/level1/image1.jpg" />
			<asset id="level.1.img.2" src="images/level1/image2.jpg" />
			<asset id="level.1.img.3" src="images/level1/image3.jpg" />
			<asset id="level.2.img.1" src="images/level2/image1.jpg" />
			<asset id="level.2.img.2" src="images/level2/image2.jpg" />
			<asset id="level.2.img.3" src="images/level2/image3.jpg" />
			<asset id="level.3.img.1" src="images/level3/image1.jpg" />
		 	<asset id="level.3.img.2" src="images/level3/image2.jpg" />
			<asset id="level.3.img.3" src="images/level3/image3.jpg" />
			<asset id="dumpTruckDumpMovie" src="dumptruck.swf" />
			<asset id="dumpTruckDriveMovie" src="truckDrive.swf" />
		</section>
		
		<!-- List of sound assets to load into the sound manager -->
		<sounds base="assets/audio">
			<pool id="title_screen">
				<asset id="welcome1" src="TitleScreenMP3/BCJ_g001.mp3" overlap="noPlay" />
				<asset id="welcome2" src="TitleScreenMP3/BCJ_g002.mp3" overlap="noPlay" />
			</pool>
			
			<pool id="instruction_screen">
				<asset id="use_crane" src="InstructionScreenMP3/BCJ_g007.mp3" overlap="noPlay" />
				<asset id="click_block" src="InstructionScreenMP3/BCJ_g008.mp3" overlap="noPlay" />
				<asset id="click_column" src="InstructionScreenMP3/BCJ_g009.mp3" overlap="noPlay" />
				<asset id="drop_block" src="InstructionScreenMP3/BCJ_g010.mp3" overlap="noPlay" />
				<asset id="jack_and_spinner" src="InstructionScreenMP3/BCJ_g011.mp3" overlap="noPlay" />
				<asset id="play_until_pic_complete" src="InstructionScreenMP3/BCJ_g012.mp3" overlap="noPlay" />
				<asset id="press_play" src="InstructionScreenMP3/BCJ_g013.mp3" overlap="noPlay" />
				
			</pool>
			
			<pool id="game_vo">
				<asset id="hola_friend" src="Game_VO/BCJ_g018.mp3" overlap="noPlay" />
				<asset id="click_block" src="Game_VO/BCJ_g019.mp3" overlap="noPlay" />
				<asset id="first_click_block" src="Game_VO/BCJ_g020.mp3" overlap="noPlay" />
				<asset id="click_column" src="Game_VO/BCJ_g021.mp3" overlap="noPlay" />
			</pool>
			
			<pool id="correct_placement_feedback">
				<asset id="great_job" src="CorrectPlacementFeedback/BCJ_g022.mp3" overlap="noPlay" />
				<asset id="really_helping" src="CorrectPlacementFeedback/BCJ_g023.mp3" overlap="noPlay" />
				<asset id="really_big_help" src="CorrectPlacementFeedback/BCJ_g024.mp3" overlap="noPlay" />
				<asset id="nice_work" src="CorrectPlacementFeedback/BCJ_g025.mp3" overlap="noPlay" />
				<asset id="you_did_it" src="CorrectPlacementFeedback/BCJ_g026.mp3" overlap="noPlay" />
				<asset id="doing_great" src="CorrectPlacementFeedback/BCJ_g027.mp3" overlap="noPlay" />
			</pool>
			
			<pool id="incorrect_placement_feedback">
				<asset id="nice_try" src="IncorrectPlacementFeedback/BCJ_g028.mp3" overlap="noPlay" />
				<asset id="thats_ok" src="IncorrectPlacementFeedback/BCJ_g029.mp3" overlap="noPlay" />
				<asset id="try_another" src="IncorrectPlacementFeedback/BCJ_g030.mp3" overlap="noPlay" />
				<asset id="dont_worry" src="IncorrectPlacementFeedback/BCJ_g031.mp3" overlap="noPlay" />
				<asset id="keep_trying" src="IncorrectPlacementFeedback/BCJ_g032.mp3" overlap="noPlay" />
			</pool>
			
			<pool id="level_end_vo">
				<asset id="job_finished" src="LevelEnd_VO/BCJ_g033.mp3" overlap="noPlay" />
			</pool>
			
			<pool id="game_end_vo">
				<asset id="thanks" src="GameEnd_VO/BCJ_g037.mp3" overlap="noPlay" />
			</pool>
			
			<pool id="buttons">
				<asset id="start" src="Buttons/BCJ_g003.mp3" overlap="noPlay" />
				<asset id="stop_playing" src="Buttons/BCJ_g004.mp3" overlap="noPlay" />
				<asset id="music_on" src="Buttons/BCJ_g005.mp3" overlap="noPlay" />
				<asset id="music_off" src="Buttons/BCJ_g006.mp3" overlap="noPlay" />
				<asset id="play_again_game_end" src="Buttons/BCJ_g038.mp3" overlap="noPlay" />
				<asset id="print" src="Buttons/BCJ_g034.mp3" overlap="noPlay" />
				<asset id="play_again_level_end" src="Buttons/BCJ_g035.mp3" overlap="noPlay" />
				<asset id="next_level" src="Buttons/BCJ_g036.mp3" overlap="noPlay" />
				<asset id="repeat_instr" src="Buttons/BCJ_g014.mp3" overlap="noPlay" />
				<asset id="skip_instr" src="Buttons/BCJ_g015.mp3" overlap="noPlay" />
				<asset id="play" src="Buttons/BCJ_g016.mp3" overlap="noPlay" />
				<asset id="skip" src="Buttons/BCJ_g017.mp3" overlap="noPlay" />
				<asset id="help" src="Buttons/button_help.mp3" overlap="noPlay" />
			</pool>
			
			<pool id="sound_effects" >
				<asset id="rollover" src="SoundEffects/1_Rollover.mp3" overlap="noPlay" />
				<asset id="dump" src="SoundEffects/2_Dump.mp3" overlap="noPlay" maxVolume=".8" />
				<asset id="block_fall" src="SoundEffects/3_Block_Fall.mp3" overlap="noPlay" />
				<asset id="block_fall2" src="SoundEffects/3A_Block_Fall.mp3" overlap="noPlay" />
				<asset id="drive" src="SoundEffects/4_Drive.mp3" overlap="noPlay" />
				<asset id="block_break" src="SoundEffects/5_Break.mp3" overlap="noPlay" />
				<asset id="crane_grab" src="SoundEffects/6_Crane_Grab.mp3" overlap="noPlay" maxVolume=".5" />
				<asset id="block_drop" src="SoundEffects/8_Block_Drop.mp3" overlap="noPlay" />
				<asset id="block_drop2" src="SoundEffects/8A_Block_Drop.mp3" overlap="noPlay" maxVolume=".7" />
			</pool>
			
		</sounds>
		
	</assets>
	
	<!-- Contains the URL's of images or SWF's for each page of the printable. -->
	<printable>
		<page src="assets/printable/printable_pg.01.swf" />
		<page src="assets/printable/printable_pg.02.swf" />
		<page src="assets/printable/printable_pg.03.swf" />
		<page src="assets/printable/printable_pg.04.swf" />
		<page src="assets/printable/printable_pg.05.swf" />
		<page src="assets/printable/printable_pg.06.swf" />
		<page src="assets/printable/printable_pg.07.swf" />
		<page src="assets/printable/printable_pg.08.swf" />
		<page src="assets/printable/printable_pg.09.swf" />
		<page src="assets/printable/printable_pg.10.swf" />
	</printable>
	
	<levels>		
		<level rows="2" columns="3" x="291" y="382">
			<!-- The asset id of an image to use as specified above in the "game" section asset node -->
			<image id="level.1.img.1" />
			<image id="level.1.img.2" />
			<image id="level.1.img.3" />
		</level>
		<level rows="3" columns="3" x="291" y="410">
			<image id="level.2.img.1" />
			<image id="level.2.img.2" />
			<image id="level.2.img.3" />
		</level>
		<level rows="3" columns="4" x="285" y="410">
			<image id="level.3.img.1" />
			<image id="level.3.img.2" />
			<image id="level.3.img.3" />
		</level>
	</levels>
</config>