<data>
	<!-- 	General game settings -->
	<settings>
		<useCamera>true</useCamera><!-- Turns camera scrolling on or off, default is on -->
		<zSortTiles>true</zSortTiles><!-- Turns z sorting of characters in tile map on or off.  Useful for isometric games when chars need to walk behind.  Default is on -->
		<potionPowerupTimeInSec>8</potionPowerupTimeInSec>
		<slipperPowerupTimeInSec>8</slipperPowerupTimeInSec>
	</settings>
	
	<keycodes> <!---- See list at bottom for flash key codes -->
		<up alt="38">
			73 <!-- i -->
		</up>
		<down alt="40">
			75 <!-- k -->
		</down>
		<left alt="37">
			74 <!-- j -->
		</left>
		<right alt="39">
			76 <!-- l -->
		</right>
		<wand>
			32
		</wand>
	</keycodes>
	
	<!-- 	Rooms contain each maze level.  Set xml for room here.  Levels played in top to bottom order. 
			You can add needToComplete attribute to rooms node for quick game debug e.g. needToComplete="1" -->
	<rooms>
		<room mapPath="xml/level1.xml" bgURL="img/level1.jpg" />
		<room mapPath="xml/Level1Hall.xml" bgURL="img/hall1.jpg" />
		<room mapPath="xml/level2.xml" bgURL="img/level2.jpg" />
		<room mapPath="xml/Level2Hall.xml" bgURL="img/hall2.jpg" />
		<room mapPath="xml/level3.xml" bgURL="img/level3.jpg" />
		<!-- <room mapPath="xml/level4.xml" />
		<room mapPath="xml/level5.xml" /> -->
	</rooms>
	
	<!-- 	Scoreing objects listed here -->
	<scoring>
		<carrot value="50" />
		<potion value="50" />
		<shoes value="50" />
		<bonusTimePerSec value="10" />
	</scoring>
	
	<seedsEnabled>true</seedsEnabled>
	<printEnabled>true</printEnabled>
	<printableURL>pdf/certificate.pdf</printableURL>
	
	<!-- AS3 Keycodes:
		Backspace = 8
		Tab = 9
		Enter = 13
		Shift = 16
		Control = 17
		CapsLock = 20
		Esc = 27
		Spacebar = 32
		PageUp = 33
		PageDown = 34
		End = 35
		Home = 36
		LeftArrow = 37
		UpArrow = 38
		RightArrow = 39
		DownArrow = 40
		Insert = 45
		Delete = 46
		NumLock = 144
		ScrLk = 145
		Pause/Break = 19

		A = 65
		B = 66
		C = 67
		D = 68
			E = 69
		F = 70
		G = 71
		H = 72
		I = 73
		J = 74
		K = 75
		L = 76
		M = 77
		N = 78
		O = 79
		P = 80
		Q = 81
		R = 82
		S = 83
		T = 84
		U = 85
		V = 86
		W = 87
		X = 88
		Y = 89
		Z = 90
		a = 65
		b = 66
		c = 67
			d = 68
		e = 69
		f = 70
		g = 71
		h = 72
		i = 73
		j = 74
		k = 75
		l = 76
		m = 77
		n = 78
		o = 79
		p = 80
		q = 81
		r = 82
		s = 83
		t = 84
		u = 85
		v = 86
		w = 87
		x = 88
		y = 89
		z = 90
		0 = 48
		1 = 49
			2 = 50
		3 = 51
		4 = 52
		5 = 53
		6 = 54
		7 = 55
		8 = 56
		9 = 57
		;: = 186
		=+ = 187
		-_ = 189
		/? = 191
		`~ = 192
		[{ = 219
		\| = 220
		]} = 221
		"' = 222
		, = 188
		. = 190
		/ = 191

		Numpad 0 = 96
		Numpad 1 = 97
		Numpad 2 = 98
		Numpad 3 = 99
		Numpad 4 = 100
			Numpad 5 = 101
		Numpad 6 = 102
		Numpad 7 = 103
		Numpad 8 = 104
		Numpad 9 = 105
		Numpad Multiply = 106
		Numpad Add = 107
		Numpad Enter = 13
		Numpad Subtract = 109
		Numpad Decimal = 110
		Numpad Divide = 111
		F1 = 112
		F2 = 113
		F3 = 114
		F4 = 115
		F5 = 116
		F6 = 117
		F7 = 118
		F8 = 119
		F9 = 120
		F10 = nokey
		F11 = 122
		F12 = 123
		F13 = 124
		F14 = 125
		F15 = 126
		-->
</data>