﻿<?xml version="1.0" encoding="utf-8" ?>
<data>
    <!-- MENU -->
    <sound linked="mus_SA_menu" vol="1" bg="1" />

    <!-- END GAME -->
    <sound linked="mus_SA_ending" vol="1" bg="1" />

    <!-- GAME PLAY -->
    <sound linked="mus_SA_gameplay01" vol="1.3" bg="1" />
    <sound linked="mus_SA_gameplay02" vol="1.4" bg="1" />
    <sound linked="mus_SA_gameplay03" vol="1.5" bg="1" />
    <sound linked="mus_SA_lose" vol="2" bg="0" />
    <sound linked="mus_SA_win" vol="2" bg="0" />

    <!-- SCREEN'S -->

    <!-- CHEAT -->
    <sound linked="snd_SA_cheatoff" vol="2" bg="0" />
    <sound linked="snd_SA_cheaton" vol="2" bg="0" />

    <!-- BACKGROUNDS -->
    <sound linked="SA_backgrounds_1" vol="1" bg="0" />
    <sound linked="SA_backgrounds_2" vol="1" bg="0" />
    <sound linked="SA_backgrounds_3" vol="0.7" bg="0" />

    <!-- UI -->
    <sound linked="snd_SA_ui_gauge" vol="1" bg="0" />
    <sound linked="snd_SA_ui_hyperready" vol="1" bg="0" />
    <sound linked="snd_SA_ui_select" vol="0.8" bg="0" />
    <sound linked="snd_SA_ui_warninghp" vol="0.8" bg="1" />
    <sound linked="snd_SA_ui_warningmp" vol="1.2" bg="0" />
    <sound linked="snd_SA_ui_firescreen" vol="0.8" bg="0" />
    <sound linked="snd_SA_intro_glass" vol="0.7" bg="0" />
    <sound linked="snd_SA_intro_bell" vol="0.7" bg="0" />

    <!-- AVATAR -->
    <sound linked="snd_SA_avatar_attack1" vol="0.8" bg="0" />
    <sound linked="snd_SA_avatar_attack2" vol="0.8" bg="0" />
    <sound linked="snd_SA_avatar_attack3" vol="0.8" bg="0" />
    <sound linked="snd_SA_avatar_attack4" vol="1" bg="0" />
    <sound linked="snd_SA_avatar_block" vol="1.3" bg="0" />
    <sound linked="snd_SA_avatar_charge" vol="1" bg="1" />
    <sound linked="snd_SA_avatar_hit" vol="1.8" bg="0" />
    <sound linked="snd_SA_avatar_lose" vol="1" bg="0" />
    <sound linked="snd_SA_avatar_move" vol="1" bg="0" />
    <sound linked="snd_SA_avatar_cast" vol="0.7" bg="0" />
    <sound linked="snd_SA_avatar_defense" vol="1.2" bg="1" />
    <sound linked="snd_SA_avatar_defenseBoss" vol="1.2" bg="1" />
    <sound linked="snd_SA_avatar_shielddown" vol="1" bg="0" />

    <!-- POWER UPS -->
    <sound linked="snd_SA_powerup_attack" vol="2" bg="0" />
    <sound linked="snd_SA_powerup_defense" vol="2" bg="0" />
    <sound linked="snd_SA_powerup_hp" vol="2" bg="0" />
    <sound linked="snd_SA_powerup_mp" vol="2" bg="0" />
    <sound linked="snd_SA_powerup_speed" vol="2" bg="0" />

    <!-- ENEMIES -->
        <!-- COMMON -->
        <sound linked="snd_SA_enemies_block" vol="1.2" bg="0" />
        <sound linked="snd_SA_enemies_chargeHP" vol="1" bg="1" />
        <sound linked="snd_SA_enemies_chargeMP" vol="1" bg="1" />
        <sound linked="snd_SA_enemies_hyper" vol="1" bg="0" />
        <sound linked="snd_SA_enemies_dizzy" vol="2" bg="0" />
        <sound linked="snd_SA_enemies_reflect" vol="1.2" bg="0" />
        <sound linked="snd_SA_enemies_reflect2" vol="1.3" bg="0" />

        <!-- MOHAI -->
        <sound linked="snd_SA_mohai_defeat" vol="1.2" bg="0" />
        <sound linked="snd_SA_mohai_hit" vol="0.8" bg="0" />
        <sound linked="snd_SA_mohai_melee" vol="1" bg="0" />
        <sound linked="snd_SA_mohai_move" vol="1" bg="0" />
        <sound linked="snd_SA_mohai_shot" vol="1.3" bg="0" />

        <!-- BALTHAZAR -->
        <sound linked="snd_SA_balthazar_defeat" vol="1.2" bg="0" />
        <sound linked="snd_SA_balthazar_hit" vol="1.3" bg="0" />
        <sound linked="snd_SA_balthazar_melee" vol="1.2" bg="0" />
        <sound linked="snd_SA_balthazar_move" vol="1" bg="0" />
        <sound linked="snd_SA_balthazar_shot" vol="1.2" bg="0" />
        <sound linked="snd_SA_balthazar_strike" vol="1" bg="0" />

        <!-- DRAGON -->
        <sound linked="snd_SA_dragon_defeat" vol="1.2" bg="0" />
        <sound linked="snd_SA_dragon_firespot" vol="1" bg="1" />
        <sound linked="snd_SA_dragon_hit" vol="1.1" bg="0" />
        <sound linked="snd_SA_dragon_melee" vol="1" bg="0" />
        <sound linked="snd_SA_dragon_move" vol="1" bg="0" />
        <sound linked="snd_SA_dragon_shot" vol="1" bg="0" />
        <sound linked="snd_SA_dragon_strike" vol="1" bg="0" />
        <sound linked="snd_SA_dragon_strike2" vol="0.8" bg="0" />
        <sound linked="snd_SA_dragon_firespotshot" vol="1" bg="0" />

        <!-- GARGOYLE -->
        <sound linked="snd_SA_gargoyle_defeat" vol="1.2" bg="0" />
        <sound linked="snd_SA_gargoyle_hit" vol="1" bg="0" />
        <sound linked="snd_SA_gargoyle_melee" vol="1" bg="0" />
        <sound linked="snd_SA_gargoyle_move" vol="1" bg="0" />
        <sound linked="snd_SA_gargoyle_paralizer" vol="2" bg="0" />
        <sound linked="snd_SA_gargoyle_parashoot" vol="1" bg="0" />
        <sound linked="snd_SA_gargoyle_shot" vol="1" bg="0" />
        <sound linked="snd_SA_gargoyle_strike" vol="1.2" bg="0" />
        <sound linked="snd_SA_gargoyle_strike2" vol="1.2" bg="0" />

        <!-- MUMMY -->
        <sound linked="snd_SA_mummy_defeat" vol="1.2" bg="0" />
        <sound linked="snd_SA_mummy_hit" vol="1" bg="0" />
        <sound linked="snd_SA_mummy_melee" vol="1" bg="0" />
        <sound linked="snd_SA_mummy_move" vol="1" bg="0" />
        <sound linked="snd_SA_mummy_shot" vol="1.8" bg="0" />
        <sound linked="snd_SA_mummy_strike" vol="1.5" bg="0" />
        <sound linked="snd_SA_mummy_strike2" vol="1.5" bg="0" />

        <!-- SPIDER -->
        <sound linked="snd_SA_spiders_clone" vol="1" bg="0" />
        <sound linked="snd_SA_spiders_defeat" vol="1" bg="0" />
        <sound linked="snd_SA_spiders_hit" vol="1" bg="0" />
        <sound linked="snd_SA_spiders_move" vol="1" bg="0" />
        <sound linked="snd_SA_spiders_shot" vol="1" bg="0" />
        <sound linked="snd_SA_spìders_melee" vol="1" bg="0" />
        <sound linked="snd_SA_spiders_strike" vol="1" bg="0" />
        <sound linked="snd_SA_spiders_strike2" vol="1" bg="0" />

        <!-- STONE LION -->
        <sound linked="snd_SA_lion_defeat" vol="1" bg="0" />
        <sound linked="snd_SA_lion_hit" vol="1" bg="0" />
        <sound linked="snd_SA_lion_move" vol="1" bg="0" />
        <sound linked="snd_SA_lion_shot" vol="1" bg="0" />
        <sound linked="snd_SA_lion_smoke" vol="1.2" bg="0" />
        <sound linked="snd_SA_lion_melee" vol="1" bg="0" />

</data>
