<!--
	For technical support contact
	The Usual Monkeys LLC
	721 North Wilson Ave.
	Pasadena, CA 91104
	Phone 626-797-5712
	sales@theusualmonkeys.com
-->
<gadgetgolf>
	<!-- Enable click & drag shooting (for touch devices) 
	<Click_Enable>true</Click_Enable>
	-->
	<!-- Enable debug functions  
	<Debug_Enable>true</Debug_Enable>
	-->

	<!-- Enable Eiffel Tower level  
	-->
	<EIFFEL>true</EIFFEL>
	
	<MusicVol>0.25</MusicVol>
	<MusicVolInGame>0.25</MusicVolInGame>

	<Controls arrows="true" >
		<!-- 
			Keyboard controls
			
			The body is the scancode used for the key.
			
			The icon field either is an icon ID, or a single character of text
			representing the key (i.e. icon="W" if it's the 'W' key.)
			
			The name field gets substituted into help text and refers to a 
			text field in the strings.xml file.
			
			Key.as can be used as a handy table to look up character codes to use as keys.
		-->

		<KEY_LEFT		name="szLeft">37</KEY_LEFT>
		<KEY_RIGHT		name="szRight">39</KEY_RIGHT>
		<KEY_CHANGEPREV name="szPrev">38</KEY_CHANGEPREV>
		<KEY_CHANGENEXT name="szNext">40</KEY_CHANGENEXT>
		<KEY_POWERUP	name="szPowUp">38</KEY_POWERUP>
		<KEY_POWERDN	name="szPowDn">40</KEY_POWERDN>
		<KEY_SHOOT		name="szShoot">13</KEY_SHOOT>
		<KEY_ALT_SHOOT	name="szAltShoot">32</KEY_ALT_SHOOT>
		<KEY_CANCEL		name="szCancel">27</KEY_CANCEL>

	</Controls>
	
	
	<!-- Maximum shots allowed -->
	<MAX_SHOTS>5</MAX_SHOTS>

	<Resources>
		<!-- Disney wants strings in separate file -->
		<Resource id="strings" type="TEXT" url="./strings/strings.xml" />

		<!-- User interfaces -->
		<Resource id="Title" type="Class" url="./phf_spl_spr_gadgetgolf_resource.swf" />
			<Resource id="BMLogo" type="Picture" url="./logo.png" />
			<Resource id="BMTitle" type="Picture" url="./title.png" />
		<Resource id="PickChars" type="Class" url="./phf_spl_spr_gadgetgolf_resource.swf" />
		<Resource id="Help" type="Class" url="./phf_spl_spr_gadgetgolf_resource.swf" />
		<Resource id="LevelSummary" type="Class" url="./phf_spl_spr_gadgetgolf_resource.swf" />
		<Resource id="Popup" type="Class" url="./phf_spl_spr_gadgetgolf_resource.swf" />
		<Resource id="MenuInGame" type="Class" url="./phf_spl_spr_gadgetgolf_resource.swf" />
		<Resource id="MenuPause" type="Class" url="./phf_spl_spr_gadgetgolf_resource.swf" />
		<Resource id="Wipe" type="Class" url="./phf_spl_spr_gadgetgolf_resource.swf" />
		<Resource id="LevelWin" type="Class" url="./phf_spl_spr_gadgetgolf_resource.swf" />
		<Resource id="LevelTry" type="Class" url="./phf_spl_spr_gadgetgolf_resource.swf" />
		<Resource id="PopupScreen" type="Class" url="./phf_spl_spr_gadgetgolf_resource.swf" />
		<Resource id="PopupSlider" type="Class" url="./phf_spl_spr_gadgetgolf_resource.swf" />
		<Resource id="AIM_ARROW" type="Class" url="./phf_spl_spr_gadgetgolf_resource.swf" />

		<!-- Levels -->		
		<Level>
			<Resource id="Hole_2" par="2" type="Class" url="./phf_spl_spr_gadgetgolf_ingame.swf" cuts="Candace_story_MC_2" slider="szHole_2" birdsong="true" ambient="truck_move_loop" ambientvol="0.125" ambientloop="1000000000" />
			<Resource id="Hole_1" par="3" type="Class" url="./phf_spl_spr_gadgetgolf_ingame.swf" cuts="Candace_story_MC_3" slider="szHole_1" birdsong="true" ambient="movegun" ambientvol="0.5" />
			<Resource id="Hole_3" par="4" type="Class" url="./phf_spl_spr_gadgetgolf_ingame.swf" cuts="Candace_story_MC_4" slider="szHole_3" birdsong="true" />
			<Resource id="Hole_4" par="2" type="Class" url="./phf_spl_spr_gadgetgolf_ingame.swf" cuts="Candace_story_MC_5" slider="szHole_4" birdsong="true" />
			<Resource id="Hole_5" par="3" type="Class" url="./phf_spl_spr_gadgetgolf_ingame.swf" cuts="Candace_story_MC_6" slider="szHole_5" set_hole="spinning" ambient="Egypt" ambientvol="0.35" ambientloop="1000000000" cutoffmusic="true" />
			<Resource id="Hole_6" par="4" type="Class" url="./phf_spl_spr_gadgetgolf_ingame.swf" cuts="Candace_story_MC_7" slider="szHole_6" ambient="Serpent" ambientvol="0.25" ambientloop="1000000000" cutoffmusic="true" />
			<Resource id="Hole_8" par="5" type="Class" url="./phf_spl_spr_gadgetgolf_ingame.swf" cuts="Candace_story_MC_8" slider="szHole_8" ambient="candace_bike" ambientvol="0.25" ambientloop="1000000000" />
			<Resource id="Hole_7" par="4" type="Class" url="./phf_spl_spr_gadgetgolf_ingame.swf" cuts="Candace_story_MC_9" slider="szHole_7" birdsong="true" ambient="SaucerLoop" ambientvol="0.25" ambientloop="1000000000" />
			<Resource id="Hole_9" par="5" type="Class" url="./phf_spl_spr_gadgetgolf_ingame.swf" cuts="Mole_story_MC_10" slider="szHole_9" ambient="Hole9" ambientvol="0.45" ambientloop="1000000000" cutoffmusic="true" />
			<Resource id="Hole_10" par="5" type="Class" url="./phf_spl_spr_gadgetgolf_ingame.swf" cuts="Cut_scene_Paris_2" slider="szHole_10" birdsong="true" ambient="paris" ambientvol="0.45" ambientloop="1000000000" cutoffmusic="true"/>
		</Level>

		<!-- Cut scenes -->		
		<CutScene>
			<Resource id="Candace_story_MC_1" type="Class" url="./phf_spl_spr_gadgetgolf_cuts.swf" />
			<Resource id="Candace_story_MC_2" type="Class" url="./phf_spl_spr_gadgetgolf_cuts.swf" />
			<Resource id="Candace_story_MC_3" type="Class" url="./phf_spl_spr_gadgetgolf_cuts.swf" />
			<Resource id="Candace_story_MC_4" type="Class" url="./phf_spl_spr_gadgetgolf_cuts.swf" />
			<Resource id="Candace_story_MC_5" type="Class" url="./phf_spl_spr_gadgetgolf_cuts.swf" />
			<Resource id="Candace_story_MC_6" type="Class" url="./phf_spl_spr_gadgetgolf_cuts.swf" />
			<Resource id="Candace_story_MC_7" type="Class" url="./phf_spl_spr_gadgetgolf_cuts.swf" />
			<Resource id="Candace_story_MC_8" type="Class" url="./phf_spl_spr_gadgetgolf_cuts.swf" />
			<Resource id="Candace_story_MC_9" type="Class" url="./phf_spl_spr_gadgetgolf_cuts.swf" />
			<Resource id="Mole_story_MC_10"   type="Class" url="./phf_spl_spr_gadgetgolf_cuts.swf" />
			<Resource id="Cut_scene_Paris_1"   type="Class" url="./phf_spl_spr_gadgetgolf_cuts.swf" />
			<Resource id="Cut_scene_Paris_2"   type="Class" url="./phf_spl_spr_gadgetgolf_cuts.swf" />
		</CutScene>


		<!-- Course Ambient Effects -->
		<!-- Hole 2 truck effect -->
		<Resource id="truck_move_loop" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<!-- Hole 5 loop -->
		<Resource id="Egypt" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<!-- Hole 6 loop -->
		<Resource id="Serpent" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<!-- Hole 7 loop -->
		<Resource id="SaucerLoop" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<!-- Hole 8 loop -->
		<Resource id="candace_bike" type="Sound" url="./phf_spl_spr_gadgetgolf_ingame.swf" />
		<!-- Hole 9 loop -->
		<Resource id="Hole9" type="Sound" url="./phf_spl_spr_gadgetgolf_ingame.swf" />
		<!-- Hole 10 loop -->
		<Resource id="paris" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		
		<!-- Bits & pieces -->		
		<Resource id="GolfBall" type="Class" url="./phf_spl_spr_gadgetgolf_ingame.swf" />
		<Resource id="Phineas" type="Class" url="./phf_spl_spr_gadgetgolf_ingame_characters.swf" />
		<Resource id="Ferb" type="Class" url="./phf_spl_spr_gadgetgolf_ingame_characters.swf" />
		<Resource id="Flag" type="Class" url="./phf_spl_spr_gadgetgolf_ingame_characters.swf" />

		<!-- Title music -->
		<Resource id="title_a" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="title_b" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="bridge" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="tag" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="title_fadeout" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		
		<!-- Ambient samples randomly played at low volume -->
		<!-- To make things more and less likely, add aliases -->
		<Ambient msmin="1400" msmax="2800" vmin="0.05" vmax="0.1" >
			<Resource id="bird1" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
			<Resource id="bird2" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
			<Resource id="bird3" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
			<Resource id="bird4" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
			<Resource id="bird5" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
			<Resource id="bird6" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		</Ambient>

		<!-- Golf ball sounds -->
		<Resource id="ball_hit" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="ball_bounce" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="ball_in_hole" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="billiards" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		
		<!-- Control/button sounds -->
		<Resource id="click" type="Sound" url="./phf_spl_spr_gadgetgolf_resource.swf" />
		<Resource id="rollover" type="Sound" url="./phf_spl_spr_gadgetgolf_resource.swf" />

		<!-- Hole 2 ray guns -->
		<Resource id="movegun" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="movegun3" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="ray2" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="rayshot" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />

		<!-- Hole 4 robots -->
		<Resource id="Slap" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		
		<!-- Hole 5 sphinx -->
		<Resource id="SphinxTer" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		
		<!-- Hole 8 candace -->
		<Resource id="Treadmill" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="bonk1" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="bonk2" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />

		<!-- Hole 9 zap ball -->
		<Resource id="Zap" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf"  />

		<!-- Hole 10 squirt ball -->
		<Resource id="Squirt" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" def="splash" />
		
		<!-- Crowd sounds -->
		<Resource id="awww" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="cheer" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		<Resource id="clap" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />
		
		<!-- Wipe screen -->
		<Resource id="wipe_in" type="Sound" url="./phf_spl_spr_gadgetgolf_resource.swf" />
		<Resource id="wipe_out" type="Sound" url="./phf_spl_spr_gadgetgolf_resource.swf" />

		<!-- Score arm animation -->
		<Resource id="score_arm" type="Sound" url="./phf_spl_spr_gadgetgolf_sound.swf" />

		<!-- Reactions --> 

	</Resources>

	<!-- Merge strings into main XML -->
	<Strings>
		<XMLMerge url="./strings/strings.xml" />
	</Strings>
	
</gadgetgolf>

