﻿<game_config>
	<controls left="a" right="d" up="w" down="s" action="space" disableArrows="0" />
	<loader> 
		<swf>loader.swf</swf>
		<text><![CDATA[Loading]]></text>
	</loader>
	<templates swf="phf_spl_act_agentpstrikesback_templates.swf"/>
	<main swf="phf_spl_act_agentpstrikesback_main.swf"/>
	<sounds swf="phf_spl_act_agentpstrikesback_sounds.swf"/>
	<sprites swf="phf_spl_act_agentpstrikesback_sprites.swf"/>
	<blocks swf="phf_spl_act_agentpstrikesback_blocks.swf"/>
	<characters swf="phf_spl_act_agentpstrikesback_characters.swf"/>
	<level_design swf="phf_spl_act_agentpstrikesback_level_design.swf"/> <!-- note: not used for release build -->
	<level_decoration swf="phf_spl_act_agentpstrikesback_level_decoration.swf"/> <!-- note: not used for release build -->
	<level_design_xml swf="phf_spl_act_agentpstrikesback_level_design_xml.swf"/>
	<strings xml="strings/strings.xml"/>
	<cheat value="false"/>
	<debug value="false"/>
	<fps value="false"/>
	<quality value="HIGH"/>
	<swapFonts>Penumbra Sans Std Bold</swapFonts>
	<newFonts>Arial Unicode MS</newFonts>
	<embedFonts>true</embedFonts>
	<debugGenerateBMC value="false"/>
	
	<displayBuildingNames value="true"/> <!-- false to disable building names such as "DOOF" in the game-->
	<switchToArial value="false"/> <!-- true to change main game font to Arial Unicode MS-->
	
</game_config>