<level  start_power="2">
	<number>5</number>
    <title>Level 5: Niflheim</title>
    <description></description>
    <speed ground="3" below_hero="8" hero="0" above_hero="20" />  <!-- speed in pix/sec for each level.  Ground and level1 are "ground", etc.  heroLevel-->
    <objects background_tiles="Ice" loop="17"> <!--loop is the number of lines to repeat when running out of data.-->
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<!--50-->		<row>C1C1B1B0C1D0
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	<!-- intro title -->
		<foe name="Text" level="2" x="350" y="0" type="text" value="Level 5:  Niflheim.            Defeat Fenris's Minions" formation="decend_title" expires="600" />

		
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="460" y="490" formation="face_front" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="251" y="597" formation="face_front" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="110" y="712" formation="face_front" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="414" y="966" formation="none" expires="620" /> 
		
		<foe name="Bad_Guy_Ice_Flyer_1" level="2" x="172" y="1222" formation="zigzag_slow" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_1" level="2" x="272" y="1222" formation="zigzag_slow" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_1" level="2" x="372" y="1222" formation="zigzag_slow" expires="400" /> 
		
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="491" y="1298" formation="face_front" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="207" y="1530" formation="angle_right" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="56" y="1506" formation="angle_right" expires="620" /> 
		
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="617" y="1658" formation="angle_left" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="606" y="1821" formation="angle_left" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="250" y="1814" formation="face_front" expires="620" /> 
		
		<foe name="Bad_Guy_Ice_Giant_2" level="0" x="311" y="1992" formation="none" expires="620" /> 
	
	
		<foe name="Bad_Guy_Ice_Flyer_1" level="2" x="360" y="2228" formation="decend_medium" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_1" level="2" x="260" y="2128" formation="decend_medium" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_1" level="2" x="460" y="2128" formation="decend_medium" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_1" level="2" x="50" y="2378" formation="decend_medium" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_1" level="2" x="150" y="2478" formation="decend_medium" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_1" level="2" x="660" y="2500" formation="decend_medium" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_1" level="2" x="560" y="2600" formation="decend_medium" expires="400" /> 
		
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="350" y="2788" formation="face_front" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="84" y="2764" formation="none" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="482" y="2874" formation="none" expires="620" /> 
	
	<foe name="Powerup" type="power" level="2" x="420" y="3100" formation="decend_powerup" expires="700" />
	
	<foe name="Powerup" type="health" value="4" level="2" x="120" y="3500" formation="decend_powerup" expires="700" />
	
	
		<foe name="Bad_Guy_Ice_Giant_2" level="0" x="541" y="3311" formation="face_front" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="472" y="3465" formation="none" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="256" y="3595" formation="none" expires="620" /> 
	
		<foe name="Bad_Guy_Ice_Flyer_2" level="2" x="100" y="3910" formation="decend_medium" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_2" level="2" x="200" y="3990" formation="decend_medium" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_2" level="2" x="300" y="4060" formation="decend_medium" expires="400" /> 
		
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="606" y="4191" formation="none" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_2" level="0" x="322" y="4150" formation="face_front" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="148" y="4394" formation="none" expires="620" /> 
		
	
	<foe name="Powerup" type="slow" level="2" x="420" y="4400" formation="decend_powerup" expires="700" />
		
		<foe name="Bad_Guy_Ice_Flyer_2" level="2" x="200" y="4560" formation="decend_fast" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_2" level="2" x="300" y="4600" formation="decend_fast" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_2" level="2" x="400" y="4640" formation="decend_fast" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_2" level="2" x="500" y="4680" formation="decend_fast" expires="400" /> 
		<foe name="Bad_Guy_Ice_Flyer_2" level="2" x="600" y="4720" formation="decend_fast" expires="400" /> 
		
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="366" y="4916" formation="none" expires="620" /> 
		<foe name="Bad_Guy_Ice_Giant_1" level="0" x="106" y="4935" formation="none" expires="620" /> 
		
		<foe name="Bad_Guy_Ice_Giant_2" level="0" x="634" y="5317" formation="none" expires="620" hp="1350" reload="2.4" boss_name="Fenris's Minions" /> 
		<foe name="Bad_Guy_Ice_Giant_2" level="0" x="214" y="5319" formation="none" expires="620" hp="1350" reload="2.6" boss_name="Fenris's Minions" /> 
		<foe name="Bad_Guy_Ice_Giant_2" level="0" x="482" y="5394" formation="none" expires="620" hp="1350" reload="2.6" boss_name="Fenris's Minions" /> 
		<foe name="Bad_Guy_Ice_Giant_2" level="0" x="137" y="5380" formation="none" expires="620" hp="1350" reload="2.8" boss_name="Fenris's Minions" /> 
		<foe name="Bad_Guy_Ice_Giant_2" level="0" x="368" y="5400" formation="none" expires="620" hp="1350" reload="2.8" boss_name="Fenris's Minions" /> 

	</objects>
</level>