<game_config>

	<loader> 
		<swf>loader.swf</swf>
	</loader>
	
	<content swf="kbu_spl_act_wreckreationrift_content.swf"/>
	<level_container swf="swfs/level_container.swf"/>
	<vehicles swf="swfs/vehicles.swf"/>
	<level_summer swf="swfs/level_summer.swf"/>
	<level_autumn swf="swfs/level_autumn.swf"/>
	<level_winter swf="swfs/level_winter.swf"/>
	<level_spring swf="swfs/level_spring.swf"/>
	<level_allSeasons swf="swfs/level_allSeasons.swf"/>
	<game_title swf="swfs/game_title.swf"/>
	
	<strings xml="strings/strings.xml"/>
	
	<show_logo png="images/show_logo.png"/>
	
	<use_voice_over_sounds> 1 </use_voice_over_sounds>		<!-- (0 = No; 1 - Yes) -->
	<modified_controls> 0 </modified_controls>    			<!-- (0 = No; 1 - Yes) To change the text that appears in the Help Screen, edit strings.xml. -->
	
	<keys_used> 									
		<steer_left>  	37 </steer_left>    	<!-- LEFT ARROW -->
		<steer_right> 	39 </steer_right>  		<!-- RIGHT ARROW -->
		<apply_gas>  	38 </apply_gas>    		<!-- UP ARROW -->
		<apply_brakes> 	40 </apply_brakes>  	<!-- DOWN ARROW -->
		<use_weapon>  	16 </use_weapon>    	<!-- SHIFT -->
		<use_boost>  	32 </use_boost>    		<!-- SPACEBAR -->
	</keys_used> 
	
	<!-- Debug Options (aka Cheats) (0 = DISABLED; 1 - ACTIVE) -->
	<!-- NOTE: These should all be set to 0 for final submission builds -->
	<debug>
		<debug_controls_active> 0 </debug_controls_active>
			<!-- NOTE: If debug_controls_active is active, then the following in-game controls become available:  -->
			<!-- NUMPAD_1 : Toggle infinite player health								 					-->
			<!-- NUMPAD_2 : Toggle infinite player ammo								 						-->
			<!-- NUMPAD_3 : Toggle infinite player boosts								 					-->
			<!-- NUMPAD_7 : Win current level								 								-->
			<!-- NUMPAD_9 : Lose current level								 								-->
			<!-- NUMPAD_0 : Unlocks all levels								 								-->
			<!-- NUMPAD_DECIMAL : Resets game, and clears all saved player data.							-->
		
		<unlock_all_levels> 0 </unlock_all_levels>
		
		<infinite_player_hp> 0 </infinite_player_hp>
		<infinite_player_mp> 0 </infinite_player_mp>
		<infinite_player_boosts> 0 </infinite_player_boosts>
		<ai_hp> 0 </ai_hp>
		<ai_mp> 0 </ai_mp>
		<ai_boosts> 0 </ai_boosts>
		
		<paralyzed_enemies> 0 </paralyzed_enemies>
		<weak_player_vehicle> 0 </weak_player_vehicle>
		<weak_ai_vehicles> 0 </weak_ai_vehicles>
		<ai_weapons_disabled> 0 </ai_weapons_disabled>
	</debug>
	
</game_config>
