<game_config>

	<loader swf="loader.swf"/>
	<sounds swf="swfs/sounds.swf"/>
	<content swf="kbu_spl_act_stuntastic_content.swf"/>
	<level_container swf="swfs/level_container.swf"/>
	
	<kick_bike_movieclip swf="swfs/kb_stuntastic_char_bike.swf"/>
	<kick_run_movieclip swf="swfs/kb_stuntastic_char_run.swf"/>
	<kick_board_movieclip swf="swfs/kb_stuntastic_char_board.swf"/>
	<kick_kart_movieclip swf="swfs/kb_stuntastic_char_kart.swf"/>
	<kick_ragdoll_movieclip swf="swfs/kb_stuntastic_char_ragdoll.swf"/>
	<kick_bikeparts_movieclip swf="swfs/kb_stuntastic_bikeparts.swf"/>
	<kick_boardparts_movieclip swf="swfs/kb_stuntastic_boardparts.swf"/>
	<kick_kartparts_movieclip swf="swfs/kb_stuntastic_kartparts.swf"/>
	
	<level_1 swf="swfs/level_1.swf"/>
	<level_2 swf="swfs/level_2.swf"/>
	<level_3 swf="swfs/level_3.swf"/>
	<level_4 swf="swfs/level_4.swf"/>
	<level_5 swf="swfs/level_5.swf"/>
	<level_6 swf="swfs/level_6.swf"/>
	<level_7 swf="swfs/level_7.swf"/>
	<level_8 swf="swfs/level_8.swf"/>
	<level_9 swf="swfs/level_9.swf"/>
	<level_10 swf="swfs/level_10.swf"/>
	
	<game_complete swf="swfs/game_complete.swf"/>
	
	<level_1_data xml="level_data/level_01_data.xml"/>
	<level_2_data xml="level_data/level_02_data.xml"/>
	<level_3_data xml="level_data/level_03_data.xml"/>
	<level_4_data xml="level_data/level_04_data.xml"/>
	<level_5_data xml="level_data/level_05_data.xml"/>
	<level_6_data xml="level_data/level_06_data.xml"/>
	<level_7_data xml="level_data/level_07_data.xml"/>
	<level_8_data xml="level_data/level_08_data.xml"/>
	<level_9_data xml="level_data/level_09_data.xml"/>
	<level_10_data xml="level_data/level_10_data.xml"/>
	
	<show_logo png="images/show_logo.png"/>
	<game_logo png="images/game_logo.png"/>
	<game_logo_small png="images/game_logo_small.png"/>
	
	<strings xml="strings/strings.xml"/>

	<!--  Loads the external fonts swf. Any special fonts specified in strings.xml need to be embedded inside it. -->
	<fonts swf="swfs/fonts.swf"/>
	
	<use_voice_over_sounds>true</use_voice_over_sounds>		
	<modified_controls>false</modified_controls>
	
	<!-- NOTE: To change the text that appears for each key 
		(i.e. in the Help Screen or during an Epic Air Time event), 
		edit the entries strings.xml, under <keys> -->
	
	<keys_used> 									
		<rotate_left>  	37 </rotate_left>    		<!-- LEFT ARROW = 37 -->
		<rotate_right> 	39 </rotate_right>  		<!-- RIGHT ARROW = 39 -->
		<jump>  		38 </jump>    				<!-- UP ARROW = 38 -->
		<down>  		40 </down>    				<!-- DOWN ARROW = 40 -->
		<stunt_A>  		88 </stunt_A>    			<!-- X = 88 -->
		<stunt_B>  		67 </stunt_B>    			<!-- C = 67 -->
		   											
		<next_screen>  	32 </next_screen> 			<!-- SPACEBAR = 32 -->
	</keys_used> 
	
</game_config>
