<?xml version="1.0" encoding="utf-8" ?>
<strings>

    <!-- MAIN MENU -->
    <string id="TX_INTRODUCTION"><![CDATA[Carnival of Misery]]></string>
    <string id="TX_MAIN_BTN_1"><![CDATA[Practice Mode]]></string>
    <string id="TX_MAIN_BTN_2"><![CDATA[Prize Mode]]></string>
    <string id="TX_MAIN_BTN_3"><![CDATA[Help]]></string>

    <!-- HELP MENU -->
    <string id="TX_HELPMENU_BACK"><![CDATA[Main Menu]]></string>

    <!-- PRACTICE MENU -->
	<string id="TX_PRACTICE_TITLE"><![CDATA[GAME SELECTION]]></string>
    <string id="TX_GAME_1"><![CDATA[Whack-a-Monster]]></string>
    <string id="TX_GAME_2"><![CDATA[Wicked Balloon Popper]]></string>
    <string id="TX_GAME_3"><![CDATA[Crypt Crane]]></string>
    <string id="TX_GAME_4"><![CDATA[Basket of Trouble]]></string>
    <string id="TX_GAME_5"><![CDATA[Stinky Dunk Tank]]></string>
    <string id="TX_GAME_6"><![CDATA[Heavy Hammer]]></string>
    <string id="TX_PRACTICEMENU_BACK"><![CDATA[Main Menu]]></string>

    <!-- FINAL SCORE -->
    <string id="TX_FS_TITLE"><![CDATA[CONGRATULATIONS]]></string>
    <string id="TX_FS_RETRY"><![CDATA[RETRY]]></string>
    <string id="TX_FS_NEXT"><![CDATA[CONTINUE]]></string>
    <string id="TX_FS_ROUND_1"><![CDATA[Round 1]]></string>
    <string id="TX_FS_ROUND_2"><![CDATA[Round 2]]></string>
    <string id="TX_FS_ROUND_3"><![CDATA[Round 3]]></string>
    <string id="TX_FS_TOTAL"><![CDATA[Total]]></string>
    <string id="TX_FS_GAME_SELECTION"><![CDATA[GAME SELECTION]]></string>

    <!-- HELP SCREENS COMMON -->
    <string id="TX_HELP_COMMON_BACK"><![CDATA[Back]]></string>
    <string id="TX_HELP_COMMON_CLOSE"><![CDATA[Resume Game]]></string>
    <string id="TX_HELP_COMMON_EXIT"><![CDATA[Exit Game]]></string>
    
    <!-- HELP SCREENS -->
    <string id="TX_HELP_BACK"><![CDATA[Back]]></string>

    <!-- TROPHIES -->
    <string id="TX_TROPHIES_BTN_1"><![CDATA[Main Menu]]></string>
	<string id="TX_TROPHIES_TOTAL"><![CDATA[Total]]></string>
    
    <!-- PANEL QUIT -->
    <string id="TXT_QUIT_TITLE"><![CDATA[ARE YOU SURE YOU WANT TO QUIT?]]></string>
    <string id="TXT_QUIT_YES"><![CDATA[Yes]]></string>
    <string id="TXT_QUIT_NO"><![CDATA[No]]></string>

    <!-- COMMON TEXT HUD-->
    <string id="TX_GUI_HUD_ROUND"><![CDATA[Round]]></string>
    <string id="TX_GUI_HUD_SCORE"><![CDATA[Score]]></string>
    <string id="TX_GUI_HUD_TIME"><![CDATA[Time]]></string>
    <string id="TX_GUI_HUD_BALLS"><![CDATA[Balls]]></string>
    <string id="TX_GUI_HUD_TIME_LEFT"><![CDATA[Time Left]]></string>

    <!-- COMMON TEXT POPUS SCORE-->
    <string id="TX_GUI_POPUP_ROUND"><![CDATA[Round]]></string>
    <string id="TX_GUI_POPUP_SCORE"><![CDATA[Score]]></string>
    <string id="TX_GUI_POPUP_TIME"><![CDATA[Time]]></string>
    <string id="TX_GUI_POPUP_TIME_LEFT"><![CDATA[Time Left]]></string>
    <string id="TX_GUI_POPUP_TOTAL"><![CDATA[Total]]></string>
    <string id="TX_GUI_POPUP_NEXT"><![CDATA[Continue]]></string>
    <string id="TX_GUI_POPUP_BALLS"><![CDATA[Balls]]></string>
    <string id="TX_GUI_POPUP_BALLS_LEFT"><![CDATA[Balls Left]]></string>
    <string id="TX_GUI_POPUP_POINTS"><![CDATA[Points]]></string>
    <string id="TX_GUI_POPUP_TRAPS"><![CDATA[Traps]]></string>
    <string id="TX_GUI_POPUP_SPECIAL_BONUS"><![CDATA[Special Bonus]]></string>
    <string id="TX_GUI_POPUP_PENALTY"><![CDATA[Penalty]]></string>
    <string id="TX_GUI_POPUP_RIGHT_TARGETS"><![CDATA[Right Targets]]></string>
    <string id="TX_GUI_POPUP_MAX_COMBOS"><![CDATA[Max Combos]]></string>
    <string id="TX_GUI_POPUP_BONUS"><![CDATA[Bonus]]></string>

    <!-- GAME CRANE -->
    <string id="TX_GUI_TIME"><![CDATA[Time Left]]></string>
    <string id="TX_GUI_PENALTY"><![CDATA[Penalty]]></string>
    <string id="TX_GUI_ROUND"><![CDATA[Round]]></string>
    <string id="TX_GUI_SCORE"><![CDATA[Score]]></string>
    <string id="TX_CRANE_SCORE_PERFECT"><![CDATA[Great Skills!]]></string>
    <string id="TX_CRANE_SCORE_GOOD"><![CDATA[Good effort!]]></string>
    <string id="TX_CRANE_SCORE_BAD"><![CDATA[Keep practicing!]]></string>
	<string id="TX_CRANE_TIME_LEFT"><![CDATA[TIME LEFT]]></string>
    <string id="TX_CRANE_TIME_BONUS"><![CDATA[TIME BONUS]]></string>

    <!-- GAME STINKY -->
    <string id="TX_STINKY_SCORE_PERFECT"><![CDATA[Super Dunker!]]></string>
    <string id="TX_STINKY_SCORE_GOOD"><![CDATA[Good effort!]]></string>
    <string id="TX_STINKY_SCORE_BAD"><![CDATA[Keep practicing!]]></string>
    <string id="TX_STINKY_WRONG_TARGET"><![CDATA[Oops!]]></string>
	<string id="TX_STINKY_MAX_COMBO"><![CDATA[COMBO BONUS]]></string>
	<string id="TX_STINKY_LEFT_BALLS"><![CDATA[UNUSED BALLS BONUS]]></string>
	<string id="TX_STINKY_BATH_BONUS"><![CDATA[BATHING STINKY BONUS]]></string>

    <!-- GAME BASKET -->
    <string id="TX_BASKET_SCORE_PERFECT"><![CDATA[Hoops Master!]]></string>
    <string id="TX_BASKET_SCORE_GOOD"><![CDATA[Good effort!]]></string>
    <string id="TX_BASKET_SCORE_BAD"><![CDATA[Keep practicing!]]></string>
    <string id="TX_BASKET_BONUS_TIME"><![CDATA[SEC]]></string>

	<!-- PRIZE MODE -->
    <string id="TX_PZM_TITLE"><![CDATA[Prize Mode]]></string>
    <string id="TX_PZM_DESCRIPTION"><![CDATA[Games Selection]]></string>
    <string id="TX_PZM_NEXT"><![CDATA[Continue]]></string>
    <string id="TX_PZM_BACK"><![CDATA[Menu]]></string>

    <!-- HELP GAME BALLON -->
    <string id="TX_HB_TITLE"><![CDATA[Wicked Balloon Popper Help]]></string>
    <string id="TX_HB_BACK"><![CDATA[Back To Game]]></string>
    <string id="TX_HB_MOVE"><![CDATA[Move with]]></string>
    <string id="TX_HB_SHOOT"><![CDATA[Hold          to increase the strength of the throw.]]></string>
    <string id="TX_HB_BALLONS"><![CDATA[Pop these balloons]]></string>
    <string id="TX_HB_BALLON1"><![CDATA[Large size\nSmall score.]]></string>
    <string id="TX_HB_BALLON2"><![CDATA[Medium size\nMedium score.]]></string>
    <string id="TX_HB_BALLON3"><![CDATA[Small size\nBig score.]]></string>
    <string id="TX_HB_BALLON4"><![CDATA[Special balloon\nExtra time and score!]]></string>
    <string id="TX_HB_ENEMY"><![CDATA[Lucius will make the balloons hop randomly.]]></string>
    <string id="TX_HB_FRIEND"><![CDATA[Heloise will freeze the balloons for a while.]]></string>
    
    <!-- HELP GAME BASKET GOBLIN-->
    <string id="TX_HBG_TITLE"><![CDATA[Basket of Trouble Help]]></string>
    <string id="TX_HBG_MOVE"><![CDATA[           and\ndrag the handle down to charge the strength.]]></string>
    <string id="TX_HBG_MOVE2"><![CDATA[Release to throw.]]></string>
    <string id="TX_HBG_SHOOT"><![CDATA[Shoot the balls in the basket to score.]]></string>
	<string id="TX_HBG_SHOOT2"><![CDATA[Score four in a row to get a\n  that will give you extra time.]]></string>
    <string id="TX_HBG_ENEMY"><![CDATA[Lucius will make the board move back and forth.]]></string>
    <string id="TX_HBG_FRIEND"><![CDATA[Beezy will stop the board movement to help you out.]]></string>
    
    <!-- HELP GAME CRANE-->
    <string id="TX_HC_TITLE"><![CDATA[Crypt Crane Help]]></string>
    <string id="TX_HC_MOVE"><![CDATA[ and drag the        ]]></string>
    <string id="TX_HC_MOVE2"><![CDATA[to move the]]></string>
    <string id="TX_HC_SHOOT"><![CDATA[on the]]></string>
    <string id="TX_HC_SHOOT2"><![CDATA[to lower the\nand pick up skulls.  ]]></string>
    <string id="TX_HC_CRANE_TITLE"><![CDATA[Collect these]]></string>
    <string id="TX_HC_CRANE_DES"><![CDATA[Pick skulls to score.]]></string>
    <string id="TX_HC_TRAP"><![CDATA[Skeleton hands will catch you if you get too close.\n\nWiggle the mouse to get free.]]></string>
    <string id="TX_HC_ENEMY"><![CDATA[Lucius will make them\nrise.]]></string>
    <string id="TX_HC_FRIEND"><![CDATA[Heloise will make them\ncrumble.]]></string>

    <!-- HELP GAME WHACK -->
    <string id="TX_HW_TITLE"><![CDATA[Whack-a-Monster Help]]></string>
    <string id="TX_HW_BACK"><![CDATA[Back To Game]]></string>
    <string id="TX_HW_MOVE"><![CDATA[Move with]]></string>
    <string id="TX_HW_SHOOT"><![CDATA[Click to thump]]></string>
    <string id="TX_HW_HIT"><![CDATA[Hit as many]]></string>
    <string id="TX_HW_TIME"><![CDATA[as you can before time runs out]]></string>
    <string id="TX_HW_ENEMY"><![CDATA[ Avoid these or they will grab you.]]></string>
    <string id="TX_HW_ENEMY2"><![CDATA[Wiggle the mouse to get free.]]></string>
    <string id="TX_HW_GREENSWITCH"><![CDATA[Thump all of these for quick fire mode.]]></string>
    <string id="TX_HW_REDSWITCH"><![CDATA[Thump all of these or suffer a backlash.]]></string>

    <!-- HELP GAME DUNK(STINKY) -->
    <string id="TX_HS_TITLE"><![CDATA[Stinky Dunk Tank Help]]></string>
    <string id="TX_HS_BACK"><![CDATA[Back To Game]]></string>
    <string id="TX_HS_MOVE"><![CDATA[Move with]]></string>
    <string id="TX_HS_SHOOT"><![CDATA[to throw]]></string>
    <string id="TX_HS_TARGET_RED"><![CDATA[Hitting these will decrease your score and a downed target will reappear.]]></string>
    <string id="TX_HS_TARGET_GREEN"><![CDATA[Hit these to remove the chains and make Stinky fall.]]></string>
    <string id="TX_HS_ENEMY"><![CDATA[Lucius will turn some targets ]]></string>
    <string id="TX_HS_FRIEND"><![CDATA[Heloise will turn all the targets]]></string>
    <string id="TX_HS_RED"><![CDATA[RED]]></string>
    <string id="TX_HS_GREEN"><![CDATA[BLUE]]></string>

    <!-- HELP GAME HOSE STOMP -->
    <string id="TX_HST_TITLE"><![CDATA[Heavy Hammer Help]]></string>
    <string id="TX_HST_MOVE"><![CDATA[when the pointer is in the middle for a strong stomp.]]></string>
    <string id="TX_HST_SHOOT"><![CDATA[when the bump is on the target to launch.]]></string>
    <string id="TX_HST_FRIEND"><![CDATA[Beezy will make the bump stop for a while.]]></string>
    <string id="TX_HST_ENEMY"><![CDATA[ Lucius will make the bump move again.]]></string>

    <!-- GAME BALLON -->
    <string id="TX_GB_RESULT_3"><![CDATA[Awesome Aim!]]></string>
    <string id="TX_GB_RESULT_2"><![CDATA[Good effort!]]></string>
    <string id="TX_GB_RESULT_1"><![CDATA[Keep practicing!]]></string>
	<string id="TX_GB_COMBOS"><![CDATA[MAX COMBO]]></string>
    <string id="TX_GB_COMBOS_BONUS"><![CDATA[COMBO BONUS]]></string>
	<string id="TX_GB_TIME_LEFT"><![CDATA[TIME LEFT]]></string>
    <string id="TX_GB_TIME_BONUS"><![CDATA[TIME BONUS]]></string>

    <!-- GAME WHACK -->
    <string id="TX_GW_RESULT_3"><![CDATA[All targets whacked!]]></string>
    <string id="TX_GW_RESULT_2"><![CDATA[Good effort!]]></string>
    <string id="TX_GW_RESULT_1"><![CDATA[Keep practicing!]]></string>
	<string id="TX_GW_DEMON_TITLE"><![CDATA[MONSTERS HIT]]></string>
	<string id="TX_GW_MAX_COMBO"><![CDATA[MAX COMBO]]></string>
	<string id="TX_GW_GREEN_TITLE"><![CDATA[GREEN SWITCH BONUS]]></string>
	<string id="TX_GW_BONUS_TITLE"><![CDATA[SPECIAL BONUS]]></string>
	<string id="TX_GW_RED_TITLE"><![CDATA[RED SWITCH BONUS]]></string>
	<string id="TX_GW_MAX_COMBO_BONUS"><![CDATA[COMBO BONUS]]></string>
	
    <!-- GAME HOSE -->
    <string id="TX_GH_RESULT_3"><![CDATA[Super Strength!]]></string>
    <string id="TX_GH_RESULT_2"><![CDATA[Good effort!]]></string>
    <string id="TX_GH_RESULT_1"><![CDATA[Keep practicing!]]></string>
    <string id="TX_GH_POINTS"><![CDATA[SCORE]]></string>
    <string id="TX_GH_BELLS"><![CDATA[BELLS REACHED]]></string>
    <string id="TX_GH_ALL_BELLS"><![CDATA[ALL BELLS REACHED!]]></string>
	
	<!-- MESSAGES -->
	<string id="TX_MSG_START"><![CDATA[START]]></string>
	<string id="TX_MSG_ROUND_OVER"><![CDATA[ROUND OVER]]></string>
	<string id="TX_MSG_BONUS_ACHIEVED"><![CDATA[SPECIAL BONUS ACHIEVED]]></string>

</strings>