<definitions>
	<media src="ObjectsStreet.swf"/>
	
	<objectDefinition name="Rails1_V3_street" castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Rails1_V3_street"/>
		</displayModel>
		
		<collisionModel>
			<box width="400" depth="150" height="40"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Rails1_V2_street" castShadows="false" receiveShadows="false" >
	
		<displayModel>
			<sprite angle="0" src="Rails1_V2_street" />
		</displayModel>
		
		<collisionModel>
			<box width="150" depth="410" height="40"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Rails2_V_8_street"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Rails2_V_8_street"/>
		</displayModel>
		
		<collisionModel>
			<box width="720" depth="140" height="25"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="MiniRamp3_street"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="MiniRamp3_street" />
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="00"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="MiniRamp4_street"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="MiniRamp4_street"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="00"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="sidewalk"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="sidewalk"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="00"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="sidewalk_2"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="sidewalk_2"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Statue" castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Statue"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="10" height="300"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="BottomRight6_street" castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="225" src="BottomRight6_street"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Light"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Light"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="10" height="400"/>
		</collisionModel>
	
	</objectDefinition>	
	
	<objectDefinition name="Building_1_1"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Building_1_1"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>	
	
	<objectDefinition name="Building_1_2"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Building_1_2"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>	
	
	<objectDefinition name="Building_1_3"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Building_1_3"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>	
	
	<objectDefinition name="Building_1_4"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Building_1_4"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>	
	
	<objectDefinition name="Building_2_1"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Building_2_1"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>	
	
	<objectDefinition name="Building_2_2"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Building_2_2"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>	
	
	<objectDefinition name="Building_2_3"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Building_2_3"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>	
	
	<objectDefinition name="Building_2_4"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Building_2_4"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>	
	
	<objectDefinition name="Hidro"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Hidro"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="5" height="100"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="DumpTrash"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="DumpTrash"/>
		</displayModel>
		
		<collisionModel>
			<box depth="100" width="150" height="200"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="DumpTrash_2"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="DumpTrash_2"/>
		</displayModel>
		
		<collisionModel>
			<box depth="0" width="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Truck"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Truck"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Truck_2"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Truck_2"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Car_1" castShadows="false" receiveShadows="false" >
	
		<displayModel>
			<sprite angle="0" src="Car_1"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Stairs_3" castShadows="false" receiveShadows="false" >
	
		<displayModel>
			<sprite angle="0" src="Stairs_3"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="TopLeft_street"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="225" src="TopLeft_street"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="TopLeft2_street"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="225" src="TopLeft2_street"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="TopRight_street"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="225" src="TopRight_street"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="TopRight2_street"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="225" src="TopRight2_street"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="TopRight3_street"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="225" src="TopRight3_street"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="TopRight6_street"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="225" src="TopRight6_street"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>

	<objectDefinition name="HotSpot"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="HotSpot"/>
		</displayModel>
		
		<collisionModel>
			<cilinder radius="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Ad_1"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Ad_1"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Ad_2"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Ad_2"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>

	<objectDefinition name="Hide_Street" castShadows="false" receiveShadows="false" >
	
		<displayModel>
			<sprite angle="0" src="Hide_Street"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>

	<objectDefinition name="Hide_Street_1"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Hide_Street_1"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Hide_Street_2" castShadows="false" receiveShadows="false" >
	
		<displayModel>
			<sprite angle="0" src="Hide_Street_2"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Hide_Street_3"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Hide_Street_3"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>

	<objectDefinition name="Hide_Street_4"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Hide_Street_4"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>

	<objectDefinition name="Hide_Street_5" castShadows="false" receiveShadows="false" >
	
		<displayModel>
			<sprite angle="0" src="Hide_Street_5"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>

	<objectDefinition name="Hide_Street_6"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Hide_Street_6"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>

	<objectDefinition name="Hide_Street_7"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Hide_Street_7"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Hide_Street_8" castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Hide_Street_8"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	
	<objectDefinition name="Hide_Street_9"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Hide_Street_9"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>


	<objectDefinition name="Fences_1"  castShadows="false" receiveShadows="false">
	
		<displayModel>
			<sprite angle="0" src="Fences_1"/>
		</displayModel>
		
		<collisionModel>
			<box width="0" depth="0" height="0"/>
		</collisionModel>
	
	</objectDefinition>
	

	
</definitions>
